Arkade – C… what it takes to change https://ars.electronica.art/c/en Ars Electronica 2014 Fri, 26 Aug 2022 05:23:31 +0000 en-US hourly 1 https://wordpress.org/?v=4.9.6 Learn to be a Machine | DistantObject #1 https://ars.electronica.art/c/en/learn-to-be-a-machine/ Tue, 26 Aug 2014 11:19:55 +0000 https://ars.electronica.art/c/?p=2928 Continue reading ]]> Ho Chi Lau (HK)
DO 4.9. - 8.9.2014, 9:30-19:00
Arkade, Eisdieler

Learn to be a Machine | DistantObject #1 is an abstract system of obedience and manipulation. The video installation features a representation of the artist himself, who has provided a means for the audience to interact with the system. By scrolling a trackball, the audience can manipulate the direction of the artist’s eyes. Blinking and facial expressions are generated randomly.The work explores the power relation between humans and machines.

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Change Gallery https://ars.electronica.art/c/en/change-gallery/ Sat, 23 Aug 2014 09:09:49 +0000 https://ars.electronica.art/c/?p=2568 Continue reading ]]>
THU September 4-MON September 8, 2014, 9:30 AM-7 PM
Arkade, Herrenstraße, Spittelwiese

How can humankind arrive at an eminently livable future? Which pioneers are already blazing trails in that direction and can make it accessible to all? These questions are being posed by the 2014 Ars Electronica Festival, and there’ll be no shortage of potential answers to them either!

Delivering Energy

Thus, the C in the festival theme also stands for catalysts, the agents necessary to provide energy and trigger a reaction that gets change underway—not only in chemistry experiments; in processes of social renewal too. Since time immemorial, art has been a superb catalyst. It can impart energy to an idea without exhausting itself.

Making the World a Better Place

Artists as catalysts of change: the 2014 Ars Electronica Festival will address this fascinating concept as well. How art can be applied will be showcased in the Change Gallery arrayed in and around the Arkade shopping center. These best-practice examples of how technical and social innovations can make life better have been designed to impart the courage to get started with some much-needed change. The mix also includes an interesting assortment of media art from around the world.


atOms and MoLECULE
Dance with the air: atOms and MoLECULE are two—actually invisible—kinetic installations. The fact that they actually consist of unstable, moving layers of air is made apparent by the small white balls kept hovering in midair by several fans.

Fluid Dress
Fluid Dress is a futuristic designer garment that enables its wearer to spontaneously display brief messages or express moods.

In Search of Lost Time
The wall installation In Search of Lost Time consists of 42 flip-flap displays arranged in a square grid. Instead of alphanumeric text, the modules are reduced to colour and movement.

Delta-Figure
A Delta-Figure is a sculpture that employs complex and minute movements, placing it within the continuum between “robot” and “still sculpture.” The difference between a “still sculpture” and a “still human” is whether the subject is standing completely still or whether it moves in minute yet complex ways.

Sonic Robots
What’s still missing in electronic music? Moritz Simon Geist is convinced that it’s robots, and he created his MR-808 robot installation to begin closing this gap.

your unerasable text
The opposite of data storage is data destruction. How close these two are to one another is graphically and amusingly illustrated by your unerasable text. The processual chain commences when a festivalgoer sends an SMS to the installation’s cell phone, and it’s forwarded to a computer.

User Generated Server Destruction
This installation by Stefan Tiefengraber carries on a long tradition of self-destroying machines, and turns over control of the demolition to installation visitors.

Shadowgram
Shadowgram brings out visitors’ own creativity. Silhouette images reveal an entire world of thinking about current issues. With playful ease, opinions materialize into a real picture.

Aerosol
People transfer systems from the physical to virtual space. But what happens if this process is reversed? Aerosol is an experiment, which investigates exactly this by using a particle simulation. The fascinating thing about such a particle system is the emergent, unpredictable phenomena.

Learn to be a Machine | DistantObject #1
Learn to be a Machine | DistantObject #1 is an abstract system of obedience and manipulation. The video installation features a representation of the artist himself, who has provided a means for the audience to interact with the system. By scrolling a trackball, the audience can manipulate the direction of the artist’s eyes.

Strandbeest
Theo Jansen first studied physics. Since 1990, he’s been working with yellow plastic tubing, which he uses to construct skeleton-like creatures that lumber along the beach. Jansen considers himself the creator of a new life form that’s nourished solely by the wind and constantly undergoes a sort of evolution.

Manoi PF01
Manoi PF01 is a Japanese robot that combines design artistry with leading-edge technology. Several details of the construction aim to counteract the cliché of robots as mere high-tech musclemen: big eyes and a broad forehead convey openness; the expansive chest radiates self-assurance.

Transparent Specimen
The Japanese artist Iori Tomita creates fntastic-alien preparations out of marine animals. The muscle tissue of animals is thereby made translucent by dissolving natural proteins. The precise forms of nature are exposed by human dissection technique and then inked.

3D printed structures
For about two decades, printers have offered computer users a convenient way to print texts and photos. But for a while now, special devices allow to make three-dimensional objects made of plastic, metal, gypsum and even concrete with a printer. First, you use special 3D software to design a digital object on the computer. Then all you have to do is print it!

Kazamidori
“Kazamidori“ is a weathervane for the Internet age. “Kaza“ (wind) “mi“ (watch) “dori“ (bird) is a Japanese expression for a weathervane.

Prototype for a New Biomachine
Now that lots of people are going hightech, it’s high time for plants to do so too. Brazilian artist Ivan Henriques’ interactive “Biomachine” explores new channels of communication among human beings, living organisms and machines.

An Eye Named Frank
You feel like you’re being watched, don’t you? The artificial eye appears to be nothing out of the ordinary at first glance. It rests ensconced in a little black box. But upon closer inspection, you discover why you suddenly have the feeling of being under surveillance.

Smart Flower
smartflower energy technology GmbH is an Austrian company that has developed a mobile solar power plant for use by a typical household.

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Delta-Figure https://ars.electronica.art/c/en/delta-figure/ Thu, 21 Aug 2014 21:38:33 +0000 https://ars.electronica.art/c/?p=2229 Continue reading ]]>

JohnHathway (JP)
THU September 4 - MON September 8, 2014, 9:30 AM-7 PM
Arkade, Porzellanmanufaktur Augarten

A Delta-Figure is a sculpture that employs complex and minute movements, placing it within the continuum between “robot” and “still sculpture.” The difference between a “still sculpture” and a “still human” is whether the subject is standing completely still or whether it moves in minute yet complex ways. A human being is unable to become completely still since the nervous system and circulatory organs will always cause minute movements. 


Minute variations


Those minute variations reify a living thing and provide it with its presence; even though the movements are minute, they are still highly complex. Robots that perform or do work, plus other kinetic artistic expression, would simplify or ignore entirely those minute variations. Delta-Figures are unique sculptures that utilize artificial muscles and standalone control circuits to express both the “complexity of movements” and “minute variations” at the same time.

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Featured Artists: Shinseungback Kimyonghun (KR) https://ars.electronica.art/c/en/featured-artists/ Mon, 18 Aug 2014 08:07:17 +0000 https://ars.electronica.art/c/?p=1487 Continue reading ]]> Shinseungback Kimyonghun (KR)
THU September 4-MON September 8, 2014
Ars Electronica Center, Foyer, Out of Control Exhibition

Arkade, Barschneiderei

Akademisches Gymnasium, Neubau, Future Innovators Summit Exhibition

The featured artists at the 2014 Ars Electronica Festival are a duo from the Republic of Korea. Since 2012, computer specialist Shin Seung Back and artist Kim Yong Hun have been working together under the dual portmanteau Shinseungback Kimyonghun. 10 works representative of their oeuvre are on display at Ars Electronica.

Understanding Digital Life

The driving force behind their artistic-technological partnership is the wish to comprehend what digital life truly is. For these two, that presupposes grasping the essence of technology and humankind. Both men bring a wealth of experience to this task.

The Computer as Being …

Shin Seung Back’s previous work as a programmer of virtual network environments and interactive real-time systems for computer games and the consumer electronics industry enabled him to gain profound understanding of the computer. For him, it’s not merely a computational device but rather a creature whose traits are attributable above all to its relationship to its environment and to other computers.

… and as Seeing Machine

Kim Yong Hun considers the computer as, first and foremost, a seeing apparatus for humans, one that determines how people visualize the world. Just as the automobile has weaned humankind from walking, the computer will, sooner or later, get people to give up first seeing and then thinking, and leave both to the machine. Kim Yong Hun is absolutely convinced of this.

What Will Be Human?

His collaboration with Shin Seung Back has brought him face-to-face with a big question: What will humankind’s humanity consist of under these circumstances? Coming up with an answer is part of Shinseungback Kimyonghun’s mission.

Works

Cloud Face

Ars Electronica Center, Foyer

Face-detection algorithms sometimes find faces that are not. Cloud Face is a collection of cloud images that are recognized as human face by a face-detection algorithm. This work attempts to examine the relation between computer vision and human vision.

CAPTCHA Tweet

Ars Electronica Center, Out of Control Exhibition

CAPTCHA has originally been developed to distinguish computers from humans. It asks the user to type text from a distorted image. CAPTCHA Tweet is an application that users can post tweets as CAPTCHA. Since computers can hardly read it, humans can communicate behind their sight.

FADTCHA

Ars Electronica Center, Out of Control Exhibition

(FAce Detection Turing test to tell Computers and Humans Apart) presumes a reverse situation. It requires a user to find a face in an image, which is visible only to computers. This test can pick out non-computers.

The God’s Script

Ars Electronica Center, Out of Control Exhibition

This work displays a sequence of words in the novel The Writing of the God by Jorge Luis Borges followed by each word’s first google image search result updated in real-time.

A Million Seasons

Ars Electronica Center, Out of Control Exhibition

White cherry blossoms in the street, a lady in pink skirts, yellow leaves on sprouts…  What is the ‘image of Spring’? This project is an attempt to describe images of four seasons with a million photos each. A million Flickr photos tagged ‘spring’ are collected, and each photo is turned into one pixel with an average color. The one million pixels from one million photos compose an image of Spring. The images of the rest of the seasons are created the same way.

Click

Ars Electronica Center, Out of Control Exhibition

How do we record the computer mediated lives of ours? Mouse click symbolizes a special moment in time we spend with computers. A day of our computer mediated life has been recorded by capturing a screen shot of my desktop every time we clicked.

Cat or Human

Arkade, Barschneiderei

Human faces recognized as a cat face by a cat face-detection algorithm. Cat faces recognized as a human face by a human face-detection algorithm.

Portrait

Arkade, Barschneiderei

Portrait is a series of portraits representing an identity of a movie. A custom software detects faces from every frame of a movie, and creates an average face of all found faces. The composite image reflects the centric figure(s) and the visual mood of the movie.

Memory

Arkade, Barschneiderei

The frame recognizes human faces, and superimposes them endlessly. The face in the frame is an average face of all the faces it has seen. This is a history of the frame itself and of the people who have viewed the frame.

Nonfacial Mirror

Akademisches Gymnasium, Neubau, Future Innovators Summit Exhibition

The mirror avoids faces. One can look at his/her face in the mirror only when it’s a nonface.

Read more about this on our Ars Electronica Blog!

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In Search of Lost Time https://ars.electronica.art/c/en/in-search-of-lost-time/ Mon, 11 Aug 2014 11:37:59 +0000 https://ars.electronica.art/c/?p=1140 Continue reading ]]> Nataša Sienčnik (SI/AT)
THU September 4-MON September 8, 2014, 9:30-19:00
Arkade, Glas-Porzellan Redl, 1st floor

The wall installation In Search of Lost Time consists of 42 flip-flap displays arranged in a square grid. Instead of alphanumeric text, the modules are reduced to colour and movement. By detecting activity in the room, the units randomly start to move until they reach a synchronized rhythm. When the visitor leaves the room, the motors decelerate and return to their initial position, except one additional module which keeps a revised position thereby creating a dynamic autopoietic image.

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Sonic Robots https://ars.electronica.art/c/en/sonicrobots/ Mon, 11 Aug 2014 10:51:21 +0000 https://ars.electronica.art/c/?p=1120 Continue reading ]]> Moritz Simon Geist (DE)
THU September 4-MON September 8, 2014, 9:30 AM-7 PM

Live performance: THU September 4, SAT September 6, SUN September 7, MON September 8, 2014, 5 PM
Arkade

What’s still missing in electronic music? Moritz Simon Geist is convinced that it’s robots, and he created his MR-808 robot installation to begin closing this gap. His MR-808 is the world’s first percussionist robot. It reproduces the electronic sounds of the stylistically revolutionary TR-808 drum computer and the sound of the 198os, and transposes them into the real world.

sonicrobots.com

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