Interactive exhibits – C… what it takes to change https://ars.electronica.art/c/en Ars Electronica 2014 Fri, 26 Aug 2022 05:23:31 +0000 en-US hourly 1 https://wordpress.org/?v=4.9.6 Future Playground https://ars.electronica.art/c/en/future-playground/ Fri, 22 Aug 2014 09:27:04 +0000 https://ars.electronica.art/c/?p=2352 Continue reading ]]> Ars Electronica Futurelab (AT), Ars Electronica Solutions (AT)
THU September 4 - MON September 8 2014 10 AM – 9 PM
Akademisches Gymnasium, Gym Hall

Future Playground is a showcase of notable new developments by the Ars Electronica Futurelab and Ars Electronica Solutions. Visitors are invited use this perusal of what’s happening at the nexus of art, technology and society as an opportunity to give some thought to this year’s festival theme, change, at an interesting array of interactive exhibits, live performances, speeches and round-table discussions. The substantive spectrum includes research on human-robot relations, participative stage-based works, innovative interfaces, unconventional methods of conveying content, and presentations in the area of digital entertainment technologies.

Moves Reloaded
Moves Reloaded is an interactive installation that lets visitors become a part of an endless, ever-changing choreography. An installation visitor performs three seconds of his/her best dance moves and the system records and collages them—differently every time, depending on the music.

Real Imaginary Objects
In his residency at the Ars Electronica Futurelab Daniel Crooks aimed to extend this research beyond the bounds of the video screen into physical three-dimensional sculptures.

Spaxels Concept Demos
Theoretically elaborating the technological fundamentals of new forms of interaction and making them accessible for experiments in actual practice make up an essential part of CADET’s mission.

CADET – Center for Advances in Digital Entertainment Technologies
In the CADET – Center for Advances in Digital Entertainment Technologies research project funded by the FFG - Austrian Research Promotion Agency’s Cooperation & Innovation (COIN) program, the Salzburg University of Applied Sciences and the Ars Electronica Futurelab are teaming up their technical capabilities and design skills to decisively strengthen Austria as a place to do business in the field of creative engineering.

Light is Time Folds Are Space
Light Is Time Folds Are Space are a new body of works by Matthew Gardiner that examine the relationships between light, folds and space. The works are code generated folded sculptures, fold mapped DNA-like structures, morphed with the systematic movement of light.

Rag Shopping Wall
In cooperation with Umdasch Shopfitting, Europe’s leading shop design firm, fashion retailer RAG and electronics giant Samsung, Ars Electronica Solutions developed this interactive Shopping Wall that lets customers browse a product portfolio in a variety of ways.

Laser Game
Laser Game, an installation designed for an upcoming exhibition in Berlin, sets up a scenario à la “Mission: Impossible” for users to test their agility. Have you got what it takes to go all the way without getting zapped by a laser beam?

Virtuelles Ohr
This exhibit developed in cooperation with the MED-EL company stages a virtual journey through the human ear.

ZeitRaum / New York
ZeitRaum is an interactive art installation Ars Electronica Futurelab developed for Vienna International Airport’s new Skylink terminal. It interprets arriving and departing flights in real time. ZeitRaum consists of several individual stations that accompany passengers on the way to their gate.

Solutions Center
Leading an environmentally friendly lifestyle can be so simple. If you’re going to leave a room for more than three minutes in the evening, it pays to turn off the light. Or: regularly checking your tire pressure increases driving safety and saves gas.

(In)Sights - Ars Electronica Solutions
(In)Sights interlinks real objects and digital information in a way that’s fun to use. It enhances the use of the object by adding an interactive level.

Read more about this on our Ars Electronica Blog!

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