Light – Radical Atoms https://ars.electronica.art/radicalatoms/en Ars Electronica Festival 2016 Tue, 28 Jun 2022 13:26:43 +0000 en-US hourly 1 https://wordpress.org/?v=4.9.6 Rotating Lights https://ars.electronica.art/radicalatoms/en/rotating-lights/ Mon, 01 Aug 2016 15:32:00 +0000 https://ars.electronica.art/radicalatoms/?p=2064 Stefan Tiefengraber
A kinetic light installation consisting of five, for Korea very typical, fluorescent lamps. The artist connects these lamps to a custom-made rotating system.]]>
Stefan Tiefengraber

Rotating Lights is the second installation of the series Noise / Light / Seoul from the artist Stefan Tiefengraber. A kinetic light installation consisting of five, for Korea very typical, fluorescent lamps that can be found in almost everywhere Korea but are slowly starting to disappear. The artist connects these lamps to a custom-made rotating system. Driven by a motor, the lamps start very slowly, the rotating continually speeds up to the maximum rate. After reaching this climax the power turns off—the light goes out and slowly stops spinning. The spectator is left in the dark and now silent space until the lights turn on and start moving again.

These same techniques to produce an experience for the spectators can also be found in the two related works, noise #1 and ppang / , which are also part of the series Noise / Light / Seoul, which the artist created during his stays in Seoul / Korea in 2015 and 2016.

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Fog Pixel https://ars.electronica.art/radicalatoms/en/fog-pixel/ Mon, 01 Aug 2016 15:00:58 +0000 https://ars.electronica.art/radicalatoms/?p=2048 Kazuma Suzuki, Asturo Ueki, Masa Inakage
Fog Pixel introduces a method for controlling the fog stream shape, direction and wind velocity, to go along with light and sound.]]>
Kazuma Suzuki, Asturo Ueki, Masa Inakage

Fog Pixel is an interactive installation that can emit a stream of fog in the rectangular shape of pixel. It was initially designed as a new type of stage expression platform. The artists explored the form and movement of fog to design a unique participatory aesthetic expression through embodied interaction. Using fog as a medium for interactive design, Fog Pixel introduces a method for controlling the fog stream shape, direction and wind velocity, to go along with light and sound. Fog Pixel aims to pave the way for a new type of interactive design.

Project credits:

Kazuma Suzuki, Asturo Ueki, Masa Inakage

Keio University Graduate School of Media Design

music courtesy of Hazuki Miyazaki

This work was created as part of the Keio University Global Smart Society Creation Research Project

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Funkstörung & Lightstorm https://ars.electronica.art/radicalatoms/en/funkstorung-lightstorm/ Mon, 01 Aug 2016 12:23:41 +0000 https://ars.electronica.art/radicalatoms/?p=2558 Funkstörung is an electronic music project founded by Michael Fakesch and Chris De Luca in 1994. They have now teamed up with the creators of the Lightstorm project to create an unique audiovisual performance.

Lightstorm—two meters high, three meters in diameter, and spinning at 35 kph—is an oversized, rotating tube with LED strips embedded all around the outside. While the cylinder is in motion, the installation visitors’ visual faculties interpret the rapidly blinking LEDs as a drawing in midair. Impressions of pulsating images in space occur on the retina.

The artists mean *Lightstorm* to symbolize the individual amid the maelstrom of big-city life. The 21st-century cityscape is characterized by the proliferation of light sources. The pervasive illumination engulfs people; it suffuses them and their lives; its pulses impart the beat to their personal rhythm. The individual is trapped within a tornado of sensory overload and has to go with the rhythm of the city lights to avoid drowning in them.

Lightstorm: Katharina Gruber (AT), Laurin Döpfner (AT), Gregor Woschitz (AT),

University of Arts Linz (AT), Time-Based and Interactive Media Course

Funkstörung: Michael Fakesch (DE) and Chris De Luca (DE)

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Deformation Lamp https://ars.electronica.art/radicalatoms/en/deformation-lamp/ Mon, 01 Aug 2016 10:50:56 +0000 https://ars.electronica.art/radicalatoms/?p=1962

Deformation Lamp is a new light-projection technique developed in 2015, and a magical lighting system that can bring completely novel visual experiences, making physically static objects appear to move, deform or flutter.  The lamp can add a range of realistic movement impressions to static objects.

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Deep Space 8K: SEEC Photography https://ars.electronica.art/radicalatoms/en/deep-space-8k-seec-photography/ Mon, 01 Aug 2016 10:42:12 +0000 https://ars.electronica.art/radicalatoms/?p=951 SEEC Photography is a science-art project that investigates how light moves across objects. This happens at the speed of light and within a few nanoseconds (1 nanosecond = 0.000000001 seconds). We use a gated camera, which allows for exposure times as short as 0.1 nanoseconds to record the motion of ultra-short laser pulses across subjects that represent traditional photographic themes, like the portrait, the still life or a horse’s head—in reference to Eadweard Muybridge’s pioneering work in stop-motion photography. The main character of these archetypical forms of photography is not the subject in front of the camera but light itself, traveling across the subject, being scattered and reflected off of surfaces. We literally watch light (photo-) in the process of writing (-graphy) an image.

Not recommended for epileptics.

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Projects on the Materialization of Holography https://ars.electronica.art/radicalatoms/en/projects-materialization-holography/ Wed, 22 Jun 2016 09:05:58 +0000 https://ars.electronica.art/radicalatoms/?p=2395 Yoichi Ochiai (JP)

We present a method of rendering aerial and volumetric graphics using femtosecond lasers. A high-intensity laser excites physical matter to emit light at an arbitrary 3D position. Popular applications can then be explored especially since plasma induced by a femtosecond laser is safer than that generated by a nanosecond laser. There are two methods of rendering graphics with a femtosecond laser in air: producing holograms using spatial light modulation technology, and scanning a laser beam using a galvano mirror. The holograms and workspace of the system proposed here occupy a volume of up to one cubic centimeter; however, this size is scalable depending on the optical devices and their setup.

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