Artificial Intelligence – Artificial Intelligence https://ars.electronica.art/ai/en Ars Electronica Festival 2017 Tue, 28 Jun 2022 13:43:24 +0000 en-US hourly 1 https://wordpress.org/?v=4.9.6 Future in a Nutshell – Future for All https://ars.electronica.art/ai/en/futureinanutshell/ Fri, 18 Aug 2017 12:40:16 +0000 https://ars.electronica.art/ai/?p=2207

Future in a Nutshell – Future for All

Recent years have been marked by very many dynamic technical and scientific developments, all of them with a high potential to change our world, the way we think, the way we work, the way we do business.

Digitalization is often used as the overall term for these trends, which go as far as robotics and autonomous mobility, Internet of Things and smart environments or AI, machine learning and digital assistants. The new Ars Electronica program Future in a Nutshell is a special and unique opportunity to get an introduction and overview of these game-changing new technologies—understandable to everybody yet presented by selected experts from these fields.

MO Sept. 11, 2017

10:00 AM–10:30 AM Opening, Moderator: Kenneth Lang, Andreas Wochenalt
10:30 AM–11:30 AM Kenric McDowell (US): Deep Learning
11:30 AM–12:00 noon Hiroshi Ishii (JP/US): IoT (Internet of Things)
12:45 PM–1:45 PM Ulrich Eberl (DE): Autonomous Mobility
2:15 PM–2:45 PM Rama Akkiraju (US): Compassionate Conversational Systems
2:45 PM–3:15 PM Jaromil (IT/NL): Blockchain
3:45 PM–4:30 PM Horst Hörtner (AT): Drones and the future of swarm logistics

Credits

An event by the Austrian Tourism Days in cooperation with Österreich Werbung, WKO und BMWFW.

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Spaxels Research Initiative https://ars.electronica.art/ai/en/spaxels-research-initiative/ Thu, 17 Aug 2017 21:08:06 +0000 https://ars.electronica.art/ai/?p=3042

Ars Electronica Futurelab (AT)

The Spaxels Research Initiative (SRI) is a loose association of partners in industry and research whose shared interest in swarms has brought them together. Each one—NTT, Audi, Autodesk, Tangible Bits, et al.—pursues this project in accordance with its own particular aims.

The first order of business is to hack our way through the definitional jungle—after all, swarm is a term that is often interpreted very broadly and freely. But, in fact, what the Spaxels Research Initiative (SRI) is all about is coordinated, autonomous & semi-autonomous robotic vehicles. The term swarm is not explicitly derived from swarm behavior; it also encompasses formations like centrally coordinated fleets.

Heading Ars Electronica’s agenda here is illuminating the interplay of human beings (and society) with (future) mobile swarms. To accomplish this, we have constructed a series of prototypical arrays—the Spaxels, for instance—as a means of exploring the topic “Swarm and Human, Swarm and Society.

The discussion of Isaac Asimov’s Three Laws of Robotics and the attempt to expand on them suffices to deal with the individual case of how a robot must behave towards a human being. But what should be the behavior of a diverse assortment of numerous mobile robots communicating with each other in a network? Does this call for something like Swarm Laws to govern the interaction between mechanical swarm and human(ity)?

Like the Spaxels in the entertainment field, the deployment of coordinated robotic vehicles increasingly takes place in the public sphere—for instance, cars are beginning to join together to form “thinking organisms.”

But what does the encounter with swarms mean for the individual and for our society? Is there a “common framework” for swarms and their deployment in all their various manifestations that all the stakeholders can share here?

Is artificial intelligence implemented in dispersed fashion among the members of coordinated systems a solution? Or is that the problem itself?

How does humankind live in and communicate with an environment filled with vehicles that are potentially more intelligent—and certainly better networked—than we are? And what must this environment be capable of doing?

These are all huge questions, none of which can be answered at a conference. But answering questions is also not the point of a conference. Rather, at the top of our agenda is a determination of where we stand now. What are the positions of the participants in this discussion and what are their perspectives? With this as our point of departure, we will embark on a search for the common challenge that everyone in this field is, of necessity, actively facing. Accordingly, kicking off this conference will be a process of exchange in which the partners sketch their respective positions.

SO Sept. 10, 2017

1:15 PM–1:35 PM Horst Hörtner (AT), Senior Director Ars Electronica Futurelab
Introduction to the Spaxels Research Initiative
1:35 PM–1:50 PM Shingo Kinoshita (JP), Executive Research Engineer Supervisor at NTT,
Swarms as a Communication Medium
1:50 PM–2:05 PM Isabelle Borgert (DE), Connected Car & In-Car Technology, Audi AG,
Swarm intelligence: What Cars and Bees do have in Common
2:05 PM–2:20 PM Hiroshi Ishii (JP/US), Co-Director MIT Medialab
Tangible Bits
2:20 PM–2:35 PM Philipp Müller (AT/US), Program Manager AEC EMEA, Autodesk
Education Experiences, Future of Making with Swarms
2:35 PM–2:50 PM Sepp Hochreiter (AT), Head of Institute of Bioinformatics, Johannes Kepler University Linz

This event is realized in the framework of the European Digital Art and Science Network and co-funded by the Creative Europe program of the European Union.

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AI Music https://ars.electronica.art/ai/en/ai-music/ Tue, 08 Aug 2017 06:09:57 +0000 https://ars.electronica.art/ai/?p=3130

Today, digital assistants use artificial intelligence to help us with daily tasks – and through robotics it becomes possible to extend this assistance into our physical world. AI Music does not replace the musician and generate music by itself, but instead shares the instrument with the musician and listens attentively. Once it has heard enough, it can continue on its own, or even play in parallel, learning from everyone it interacts with.

Innovative 3D-printing technology is used to make the robot safe to play music with: As a true virtuoso, the robot is focused on its music rather than the people around it, so we have it wear a soft, inflatable, AirSkin that was custom-fit through 3D-printing.

Credits:
Concept for Music & Sound by Max Walch
Robotics & Programming by Blue Danube Robotics
3D Printing Technology by Bernstein Innovation
Conceptual Design by Creative Robotics Laboratory, UfG Linz (Johannes Braumann)

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Experts Tour: AI Artificial Intelligence – The Other I https://ars.electronica.art/ai/en/expertstour-artificial-intelligence/ Wed, 02 Aug 2017 06:15:23 +0000 https://ars.electronica.art/ai/?p=1850

The media artist Refik Anadol employs machine-learning algorithms. For his immersive media installation Archive Dreaming he searched and sorted relations among 1,700,000 documents. Refik Anadol will focus his tour on AI based artworks. Join the experience to get in touch with a great artist who displays two installations at this year’s Ars Electronica Festival.

SAT Sept. 9, 2017

SAT Sept. 9, 2017, 1:00 PM-2:30 PM

Infos

Meeting Point: POSTCITY WE GUIDE YOU Meeting Point
Duration: 90 minutes
Language: English
Price: € 16 / € 12 reduced

Register now!
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