drone – Artificial Intelligence https://ars.electronica.art/ai/en Ars Electronica Festival 2017 Tue, 28 Jun 2022 13:43:24 +0000 en-US hourly 1 https://wordpress.org/?v=4.9.6 Future in a Nutshell – Future for All https://ars.electronica.art/ai/en/futureinanutshell/ Fri, 18 Aug 2017 12:40:16 +0000 https://ars.electronica.art/ai/?p=2207

Future in a Nutshell – Future for All

Recent years have been marked by very many dynamic technical and scientific developments, all of them with a high potential to change our world, the way we think, the way we work, the way we do business.

Digitalization is often used as the overall term for these trends, which go as far as robotics and autonomous mobility, Internet of Things and smart environments or AI, machine learning and digital assistants. The new Ars Electronica program Future in a Nutshell is a special and unique opportunity to get an introduction and overview of these game-changing new technologies—understandable to everybody yet presented by selected experts from these fields.

MO Sept. 11, 2017

10:00 AM–10:30 AM Opening, Moderator: Kenneth Lang, Andreas Wochenalt
10:30 AM–11:30 AM Kenric McDowell (US): Deep Learning
11:30 AM–12:00 noon Hiroshi Ishii (JP/US): IoT (Internet of Things)
12:45 PM–1:45 PM Ulrich Eberl (DE): Autonomous Mobility
2:15 PM–2:45 PM Rama Akkiraju (US): Compassionate Conversational Systems
2:45 PM–3:15 PM Jaromil (IT/NL): Blockchain
3:45 PM–4:30 PM Horst Hörtner (AT): Drones and the future of swarm logistics

Credits

An event by the Austrian Tourism Days in cooperation with Österreich Werbung, WKO und BMWFW.

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L’Enfant https://ars.electronica.art/ai/en/lenfant/ Fri, 18 Aug 2017 04:04:28 +0000 https://ars.electronica.art/ai/?p=1910

I-Chun Chen (TW), He-Lin Luo (TW)

There is always a child living inside our mind. Jean-Jacques Rousseau might have called the child Émile or Sophie. This child has eternally coexisted with us and always gazed back at our heart. How do we define growing up? Or have we never grown older?

As time fleets past, humans are endlessly escaping from prison and simultaneously being discarnate. As a “discarnate man” we have left the self behind. According to Marshall McLuhan, a discarnate man is a human being who still processes his body in the physical world, but whose self or identity could be present in other phantom electronic place. We unconsciously discard the self in an invisible and unceasing phase of growing up.

We are destined to be born in a certain place with a certain skin color and to speak a certain language. Somehow we begin to abandon our own roots and turn to implant in other mainstream cultures. Childhood talk with one’s mother is similar to talking to oneself. The native language with a pure mind is nowadays no longer precious. Will you still please listen to me while I share a story of childhood in my own language?

L’Enfant invites the audience to step into a concealed world constructed by artists. The performance involves techniques using a drone with a camera to detect and capture the scene and the audience reaction. The recorded image will be projected on the screen in an interactive approach through programming design.

Credits

Project mentor: Mikael Fock
Directors (digital artists): I-Chun Chen, He-Lin Luo
Sound designer: Jin-Yao Lin
Producer: Ruei Yen

Technical director: Chia-Sheng Chu
Stage Manager: Hong-Ting Xie
Lighting designer: Shawn Lee
Sound engineer: TP Chen

Advised by the Ministry of Culture of the Republic of China
Presented by Quanta Art Foundation, QA Ring and Ars Electronica
Associated with Liang Gallery

Sponsored by Quanta Computer

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BR41N.IO Hackathon https://ars.electronica.art/ai/en/br41n-io/ Wed, 16 Aug 2017 14:13:22 +0000 https://ars.electronica.art/ai/?p=1395

The Brain-Computer Interface Designers Hackathon

g.tec medical engineering GmbH (AT)

The BR41N.IO Hackathon brings together engineers, programmers, physicians, designers, artists and fashionistas to collaborate intensively as an interdisciplinary team. They plan and produce their own fully functional EEG-based brain-computer interface headpiece to control a drone, a Sphero or e-puck robot or an orthosis with motor imagery.

FRI Sept. 8, 2017

10:00 –10:30 AM Welcome of BR41N.IO Hackers and Introduction
10:30 AM – 11 AM
Intro: Current and Future Applications of Brain-Computer Interface
11 AM – 11:30 AM
Intro: Agent Unicorn – A Fashionable BrainTech, Anouk Wipprecht (NL)
11:30 AM – 12 noon Intro: Steps to run a BCI, Christoph Guger (AT)
12 noon – 12:30 PM
Hackathon Gruppen und Mentoring
1 PM
START HACKING

SAT Sept. 9, 2017

11 AM
End 24-h-Hacking
11 AM – 2 PM
Hackathon project presentations
2 PM – 2:30 PM
Evaluation of projects by the Hackathon jury
3 PM – 4 PM
BR41N.IO Hackathon Ceremony
to award the best projects by Christoph Guger & Landeshauptmann-Stv. Michael Strugl

Whenever they think of a right-arm movement, their device performs a defined action. The programmers create an interface which allows them to control robots and other devices with their thoughts alone. The artists among the hackers make artistic paintings or post and tweet a status update. And hackers who are enthusiasts in tailoring or 3D printing give their BCI headpiece an artistic and unique design. And finally, kids create their very own ideas of an interactive head accessory inspired by animals, mythical creatures or their fantasy.

Inspired by the unique Agent Unicorn headpiece from fashion-technology artist Anouk Wipprecht, the BR41N.IO Brain-Computer Interface Designers Hackathon challenges young geeks to design and build a unique, playful and wearable brain-computer interface (BCI) headpiece. The BCI measures brain activity and enable users to control a robot or smart device, to communicate or paint using just their thoughts.

Twenty years ago, brain-computer interfaces could only move computer cursors. Today, machine learning is one component of BCIs that will be used in many different fields of neuroscience, such as motor rehabilitation of stroke patients, assessment of and communication with coma patients, control of devices for disabled people, cognitive training or neuromarketing. BR41N.IO shows these current and future developments and the unlimited possibilities of brain-computer interfaces in creative or scientific fields, and how artificial intelligence, life science, art and technology become a unity to evolve innovative and exceptional BCI headpieces.

Credits

BR41N.IO is organized by g.tec medical engineering GmbH | Schiedlberg | Austria

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Advent VR https://ars.electronica.art/ai/en/advent-vr/ Tue, 08 Aug 2017 21:05:28 +0000 https://ars.electronica.art/ai/?p=2860

Sebastian Maurer (AT), FH Hagenberg (AT)

Assume control over a drone, stranded on an alien planet.

Discover the local flora and fauna, find out what your mission was and why it failed. Advent VR shows that every cloud has a silver lining.

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Swarm Compass https://ars.electronica.art/ai/en/swarm-compass/ Tue, 08 Aug 2017 11:16:09 +0000 https://ars.electronica.art/ai/?p=3721 The basic concept behind Swarm Compass is to help people navigate by utilizing swarm intelligence. Going beyond simple signage to swarmbased social communication services is a task that the Japanese telecommunications company NTT and the Ars Electronica Futurelab have cooperatively invested in by using the Spaxels. The swarm infotainment demonstrated by drones is a prototype designed to be used in Tokyo in the year 2020, leading visitors and residents to their destinations in a playful manner. The festival audience will witness the first steps in creating new types of social services based on swarm intelligence.

Read more on ars.electronica.art/futurelab…

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