image processing – Artificial Intelligence https://ars.electronica.art/ai/en Ars Electronica Festival 2017 Tue, 28 Jun 2022 13:43:24 +0000 en-US hourly 1 https://wordpress.org/?v=4.9.6 Selection of real-time neural-image transformations https://ars.electronica.art/ai/en/image-transformations/ Tue, 08 Aug 2017 21:15:15 +0000 https://ars.electronica.art/ai/?p=3432

Gene Kogan (US)

Over the past few years, machine-learning research has rapidly overtaken the field of computer vision with advanced techniques for real-time image processing, enabling many promising new applications.

This installation presents a collection of creative examples built from these techniques. The first is a mirror that recomposes its reflection in the style of iconic paintings. The second is an image filter that transforms its subject into the president of the United States, allowing them to impersonate his visage. The last installation allows a viewer to hand-draw a map and have it transformed into realistic satellite imagery that looks as though it came from the city of Linz. These works, taken together, ask a viewer to contemplate the consequences of technologies that allow us to take images of the real world and project a desired new reality onto them, and what happens when the authenticity of visual media can no longer be verified by a human.

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Show your character https://ars.electronica.art/ai/en/show-your-character/ Mon, 07 Aug 2017 22:39:52 +0000 https://ars.electronica.art/ai/?p=2493

HBLA für künstlerische Gestaltung (AT)

Show Your Character is a project by students in David Panhofer’s course in Media-based Image Processing at the HBLA–High School for Artistic Design. The class spent a whole semester working on character design, whereby the assignment was for each character to embody three qualities selected at random.

The ultimate objective was to produce an interactive installation in which the characters would come into play. The way this has now been implemented is that a character appears on screen and encourages installation visitor to interact with it and/or to imitate it. Essentially, this is a sort of mirror that makes it possible to get into the character on screen. To bring about this “live animation,” the students used their characters to create puppets whose individual body parts had to be named and divided up according to certain criteria and attributes for the animation program.

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