science – Artificial Intelligence https://ars.electronica.art/ai/en Ars Electronica Festival 2017 Tue, 28 Jun 2022 13:43:24 +0000 en-US hourly 1 https://wordpress.org/?v=4.9.6 Art Science: From Vision to Practice https://ars.electronica.art/ai/en/art-science-panel/ Thu, 17 Aug 2017 21:59:02 +0000 https://ars.electronica.art/ai/?p=3037

In the first panel “Art Science: From Vision to Practice” Prof. Hiroshi Ishii from MIT Media Lab’s Tangible Media Group will lead the discussion about the transdisciplinary nature of creative work that crosses art, design, science and technology.

Abstraction is essential to conveying complex messages in artistic expression. It is also critical in science to formulate laws of nature through abstraction based on data. Leading artists, designers, scientists, and engineers will present and discuss the cross-fertilization among art, design, science and technology.

SUN, Sept. 10, 2017

10 AM
Hiroshi Ishii (JP/US), MIT Tangible Media Group
10:10 AM
Jifei Ou (CN), MIT Tangible Media Group
10:25 AM
Joachim Sauter (DE), ART+COM, UDK Berlin
10:45 AM
Christa Sommerer (AT), UFG Interface Cultures
11:05 AM
Shunji Yamanaka (JP), University of Tokyo
11:25 AM
Sarah Jane Pell (AU), artist, scientist
11:45 AM
Daniel Leithinger (AT), MIT Tangible Media Lab
12 noon
Yoichi Ochai (JP), Tsukuba University
12:20 PM
Panel Discussion

Moderator: Hiroshi Ishii (AT)

Dedicated to the practice of art and science, this symposium focuses on synergies between both disciplines and collaborations with other sectors. After numerous years of realizing art and science projects, the results will be presented and discussed by participating artists, stakeholders and scientific institutions at this conference.

Credits

This event is realized in the framework of the European Digital Art and Science Network and co-funded by the Creative Europe program of the European Union.

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Interactive Diorama—Rembrandt, 1632, The Anatomy Lesson of Dr. Nicolaes Tulp https://ars.electronica.art/ai/en/interactive-diorama-anatomy-nicolaes-tulp/ Tue, 08 Aug 2017 08:33:00 +0000 https://ars.electronica.art/ai/?p=1039

Aalto University, School of Arts, Design and Architecture, Helsinki

The Interactive Diorama—Rembrandt, 1632, The Anatomy Lesson of Dr. Nicolaes Tulp is a virtual-reality simulation of the original artwork by Rembrandt realized by professor Lily Díaz-Kommonen with the Department of Media Systems of Representation research group at Aalto University.

The seven doctors present at the original sitting have been re-created as 3D avatar placeholders with gestures, motion and speech. The setting of the lesson, which reputedly took place at the Amsterdam’s Barber’s Guild meeting space at Waag Society, has been rendered at the 1691 anatomical theatre (also at Waag), through the study of eighteenth-century paintings and by using photogrammetry.

The work celebrates and deconstructs this important moment when the history of art and science converged in spectacle. The experience of the representation-based pictorial space of the canvas can be compared with the dynamic relational space created through the technologically embodied and enhanced perception characteristic of virtual reality environments.

Rembrandt’s mastery rendered a moment in space and time pregnant with narratives. As an interactive diorama, The Anatomy Lesson is an artifact of expression that gathers myriad possible discourses and stories within itself. As an expressive artifact the diorama can also conjure up multiple realities for the spectator. But what lurks behind it? In deconstructing and reinterpreting the work once again in the 21st century, art assumes the role of an interface allowing for speculative and agonistic experimentation and thinking. The established order is subverted and the visitor enters the virtual space by assuming the role of the deceased inmate.

Created in 2010 as a merger of three institutions, the Helsinki School of Economics (HSE), Helsinki Institute of Technology (HUT) and University of Art and Design Helsinki (UIAH), Aalto University is a multidisciplinary community where art, science and business come together to identify grand societal challenges and build innovative futures.

Project director, concept design and production: Lily Díaz-Kommonen
Software development and interface design: Ling Chen
3D modeling characters and space, motion capture: Shareef Askar
3D modeling, characters: Juha Koppström
3D modeling, space: Alex Nikulin
3D animation, book: Andrei Rodríguez
Visual design and production: Cvijeta Miljak
Sound design: Can Uzer, Gabriela Juganaru
Veselius book re-design and production: Angela Hernández

VR consultant: Markku Reunanen
Software consultant: Hung-Han Chen
Costume design consultant: Sofia Pantouvaki
Motion capture: Max Mäkinen, Tony Tolien, Matias Kommonen
Photogrammetry: Judith van der Elst

Many thanks to:
Philip Dean, Aalto University
Lucas Evers, Waag Society
Helena Hyvönen, Aalto University
Anna Valtonen, Aalto University
Tuula Teeri, Aalto University

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Future Emerging Arts & Technologies https://ars.electronica.art/ai/en/future-emerging-arts-technologies/ Sat, 05 Aug 2017 18:59:18 +0000 https://ars.electronica.art/ai/?p=3873 Artists and scientists collaborating, what works and what not – a conversation

Moderation: Lucas Evers (NL)
Panelists: Evelina Domnitch, Anna Dumitriu, Dmitry Gelfand, Spela Petric, Miha Tursic, Claudia Schnugg, Ingeborg Reichle, Erich Prem, Lucas Evers

What can be worked on together when artists are invited to work in techno-scientific environments such as High Performance Computing (HPC), quantum physics, genetic research and genome editing? What are the kinds of questions that are asked when the artists and scientists meet in laboratories, studio’s, offices or university canteens? Meeting each other in such situations, what works and what not and on which levels do those productive misunderstandings between artists and scientists lead to interesting new crude matter for artists and – if you want – inspiration for scientists?

Future Emerging Arts & Technologies is a project wherein 6 artists were given a nine month period to work in the inner laboratories of EU funded Future Emerging Technologies – FET programs, ranging from synthetic materials laboratories to quantum physics and from high performance computing to quantum computing and from genomica and genetics to nuclear clocks.

During this panel we will discuss on a very basic level what happens in the collaboration and the communication between the involved artists and scientists and discuss the very details that challenge those collaborations and make them interesting van valuable for all involved – mistakes, misunderstandings, miscommuncations included.

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Experts Tour: Insight Inside: Live Skype to the MRI Laboratory https://ars.electronica.art/ai/en/expertstour-insightinside/ Wed, 02 Aug 2017 06:33:30 +0000 https://ars.electronica.art/ai/?p=1865

Fraunhofer MEVIS Workshop with Yen Tzu Chang

For her performance Whose Scalpel, Yen Tzu Chang recorded her own heart data with the help of a magnetic resonance imaging (MRI) scanner. We are going to switch to the live stream of the MRI laboratory, where the researchers will give us detailed insights into the functions of the MRI scanner, and we can immediately ask questions and scan real pieces of fruit. On the computer, we can use the recorded data to recognize their internal structures without cutting the fruit open. Yen Tzu Chang will provide insight into her performance entitled Whose Scalpel and discuss images of her heart taken at the scanner with experts. Finally, we will continue to experiment with medical images of the human body using computers.

Sabrina Haase (DE), Yen Tzu Chang (TW), Bianka Hofmann (DE)

FRI Sept. 8, 2017

FRI Sept. 8, 2017, 3:00 PM-4:30 PM

Infos

Meeting Point: POSTCITY WE GUIDE YOU Meeting Point
Duration: 90 Minutes
Language: German / English
Age of participants: 16–25 years (limited to max. 20 persons)
Price: free of charge for festival pass or day pass owners

Register now!
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Experts Tour: Controlled Commodities: Ethics and Materiality https://ars.electronica.art/ai/en/expertstour-controlled-commodities/ Wed, 02 Aug 2017 06:01:50 +0000 https://ars.electronica.art/ai/?p=1857

Explore the artworks and projects on show at POSTCITY that raise complex ethical issues about developments in science and technology, either in their use of materials or subject matter. Artist Anna Dumitriu will also introduce her own project Controlled Commodity which explores antibiotic resistance and CRISPR gene editing.

SAT Sept. 9, 2017

SAT Sept. 9, 2017, 11:00 AM-12:30 PM

Infos

Meeting Point: POSTCITY WE GUIDE YOU Meeting Point
Duration: 90 minutes
Language: English
Price: € 16 / € 12 reduced

Register now!
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