transformation – Artificial Intelligence https://ars.electronica.art/ai/en Ars Electronica Festival 2017 Tue, 28 Jun 2022 13:43:24 +0000 en-US hourly 1 https://wordpress.org/?v=4.9.6 Light Shifting Display https://ars.electronica.art/ai/en/light-shifting-display/ Mon, 14 Aug 2017 11:56:11 +0000 https://ars.electronica.art/ai/?p=1099

Marius Hoggenmüller (DE)

Light Shifting Display is a transformable lighting display that presents real-time information in an ambient manner. The prototype features a discrete and continuous display mode that aims to support a wide range of visual representations and to explore the boundaries between display and luminaire design.

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Selection of real-time neural-image transformations https://ars.electronica.art/ai/en/image-transformations/ Tue, 08 Aug 2017 21:15:15 +0000 https://ars.electronica.art/ai/?p=3432

Gene Kogan (US)

Over the past few years, machine-learning research has rapidly overtaken the field of computer vision with advanced techniques for real-time image processing, enabling many promising new applications.

This installation presents a collection of creative examples built from these techniques. The first is a mirror that recomposes its reflection in the style of iconic paintings. The second is an image filter that transforms its subject into the president of the United States, allowing them to impersonate his visage. The last installation allows a viewer to hand-draw a map and have it transformed into realistic satellite imagery that looks as though it came from the city of Linz. These works, taken together, ask a viewer to contemplate the consequences of technologies that allow us to take images of the real world and project a desired new reality onto them, and what happens when the authenticity of visual media can no longer be verified by a human.

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our audible/profitable economy/exhibition https://ars.electronica.art/ai/en/our-audible-exhibition/ Tue, 08 Aug 2017 20:19:54 +0000 https://ars.electronica.art/ai/?p=3406

Niek Hilkmann (NL), Joseph Knierzinger (AT), Michael Johannes Muik (AT)

In our audible/profitable economy/exhibition financial microtransactions are transformed into extra tonal sound structures. The exhibition consists of several coin-operated machines, each dedicated to a specific sonic event.

Every visitor is invited to hear the different sounds, to accept the cost of production and to become part of the art industry. When an investment is made in all the machines at the same time they will perform one superior composition.

All the machines are part of the collection of the artist-led nothing more foundation (nm), which decided to distribute these automatons to various cultural organizations, in order to collect micropayments that will be used to support other artistic activities that create more coin-operated artworks.

Credits

nothing more foundation (Hilkmann, Knierzinger, Muik, et al.)

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Computer Animation / Film / VFX – Everything https://ars.electronica.art/ai/en/everything/ Tue, 08 Aug 2017 11:27:43 +0000 https://ars.electronica.art/ai/?p=3334

David OReilly (IE)

Everything is a “sandbox narrative computer game”: the course of the game is free, allowing players to explore the game universe on their own, and no game is like another. Everything you see here, you can be, so you can transform yourself into a ladybug, a plant, a microbe, or even an entire galaxy.

Everything is a philosophical journey between micro- and macrocosm, an experience that conveys new impressions, ideas and abilities. The voice of the narrator is from the philosopher Alan Watts, who died in 1973. Texts by Watts, Schopenhauer, Seneca or Emerson accompany the interactive simulation of nature.

With no specific goal or task, the game allows players to drift in a seemingly endless world of different perspectives, enhancing self-perception at the same time. Especially the simple animation and graphics contribute to the striking charm of this poetic, philosophical, educational, and also thoroughly political game.

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