A
historic survey of interactive art seems as if it would reach back
all the way to, oh, last October. And it would seem that such art
would be forgotten as soon as the screens and speakers were unplugged.
But two exhibitions opening tomorrow in New York are out to prove
that interactive art has not only lasting value, but a lengthy past.
The exhibitions, under the banner "Digital Avant-Garde,"
were assembled by Ars Electronica, an electronic-art center and
festival in Linz, Austria. This year Ars, as new-media artists call
it, is celebrating 25 years of sometimes controversial existence.
Gerfried Stocker, managing director of the Ars Electronica Center,
said the center's first American exhibitions would demonstrate "a
sense of the relevance of digital art, that it's not just a fashionable
thing that appeared for a few years during the new-economy hype."
Mr. Stocker worked with curators at Eyebeam, a media-art center
in Chelsea, and the American Museum of the Moving Image in Queens
to organize the exhibitions, which run through July 18. At Eyebeam,
540 West 21st Street, "Prix Selections" will present eight
artworks that have won awards in Ars's annual high-tech art competition.
At the Moving Image museum, "Interactions/Art and Technology"
will show a dozen projects created by artist-residency programs
at Futurelab, Ars's research center.
Some works are nearly 15 years old, but Mr. Stocker said age had
not diminished their impact. For instance "Legible City,"
a 1990 work by the Australian artist Jeffrey Shaw, allows a viewer
pedaling a real bicycle to tour a virtual version of Manhattan projected
on a large screen. Mr. Stocker said the work demonstrated that "we
are inside the information landscape."
Although interactive art is the core of the Ars mission, Ars also
has supported more commercial areas of high-tech creativity, including
computer animation. This weekend the Moving Image museum, at 36-01
35th Avenue, at 36th Street, in Astoria, is to show three hourlong
programs of short films that have won Ars prizes for computer animation.
A schedule is available at www.aec.at/nyc.
Ars
has awarded its top computer-animation prize to several Pixar films,
including "Toy Story" and "Monsters Inc." Pete
Docter, a writer who collected the prize for "Toy Story"
in 1996, said that as he accepted the award, "it was almost
like being a rock star."
Mr. Docter, an Oscar-nominated writer and director, may not need
recognition from a small Austrian arts organization. But for the
digital artists working at the field's margins, a paid Ars residency
or the cash accompanying each prize can provide much-needed support.
Ars Electronica started in 1979 as an offshoot of an annual music
festival in Linz devoted to the composer Anton Bruckner. A gritty
steel town of 150,000 people on the Danube, Linz wanted to distinguish
itself artistically from Vienna and Salzburg.
The weeklong festival attracts more than 30,000 people every September.
In 1996 Ars opened its permanent home, a $17 million center containing
a museum and the research center. Benjamin Weil, Eyebeam's artistic
director, said that Ars provided "a certain level of critical
thinking applied to the field, which is not necessarily readily
available elsewhere."
Ars has occasionally courted controversy. Critics complain that
it is more interested in technology than art and that annual festival
themes such as "Next Sex" merely attract attention.
Armin Medosch, an artist and curator, said the festival has shown
a "lack of judgment regarding its overall agenda by focusing
on tech over art, on hype over content."
The New York exhibitions were not a prelude to Ars opening an American
outpost, Mr. Stocker said. But he said that the exhibitions would
not have been possible in the past, when galleries were less familiar
with the technical demands of presenting interactive art. Their
recent interest, he said, suggests digital art is gaining acceptance.
New York Times Online, 20.05.2004
Matt Mirapaul
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