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Glasfieber Peter Donke, Peter Hauenschild, Thomas Lehner und Georg Ritter
An interactive game for visitors. Real-life action as a sociable counterpart to the time spent in cyberworlds. The Rolling ArtTM bowling alley incites the festival visitors to recharge with a shattering experience come the evening - the Rolling ArtTM Tournament. On the bowling alley which is twelve meters long, glass bottles are set up for the breaking. The alley and the splinter-proof pin chamber are equipped with contact microphones, the setting-up and rolling sounds, and the racket made by the ball demolishing the pins, are acoustically amplified. A camera located above the pinfield films the glass pins and shows the decisive images, of the ball striking the pins, on the monitor above the pin chamber. Pictures of the bowling action and the results are cut into the monitor via computer and transmitted live on the Internet.
Source: Ars Electronica Center
Cross-reference: The right to reprint is reserved for the press; no royalties will be due only with proper copyright attribution.
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