|
 |
 |
|
 |
 |
CyberArts 2004 Ah_Q Feng Mengbo (CN)
In this game based on the popular computer game “Quake III Arena,” the player moves an avatar modeled on the artist himself across a playing surface consisting of touch-sensitive floorboards.
Prix Ars Electronica 2004, Award of Distinction Interactive Art
Source: Feng Mengbo
Cross-reference: The right to reprint is reserved for the press; no royalties will be due only with proper copyright attribution.
download
printversion
back
|
 |
|