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Twister
The visual effects work in "Twister" required the creation of various tornadoes that would interact with (and tear up) the ground, buildings, trees, cars, tankers, cows, tractors, farm equipment and other debris. Initially, it was my responsibility to execute a test for director Jan De Bont to show that it was possible to create the tornadoes. We wanted to give him full freedom on size, motion and structure. We chose to use particle simulation on the computer to create the tornado. This resolved the issue of fully integrating the many separate passes of debris and objects into the dust, allowing for seamless compositing and camera matching of the tornado.
Source: Stefen Fangmeier /ILM
Cross-reference: The right to reprint is reserved for the press; no royalties will be due only with proper copyright attribution.
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