www.aec.at  

ARS ELECTRONICA CENTER
ARS ELECTRONICA FESTIVAL
PRIX ARS ELECTRONICA
ARS ELECTRONICA FUTURELAB
CORPORATE DESIGN

Festival Ars Electronica - Festival for art, technology and society Ars Electronica 2006 Exhibitions
Ars Electronica 1996: Memesis
Ars Electronica 2000: Next Sex
Ars Electronica 2001: Takeover
Ars Electronica 2002: Unplugged
Ars Electronica 2003: CODE
Ars Electronica 2004: Timeshift
Ars Electronica 2005: Hybrid
Ars Electronica 2006
Artists/Speakers
Campus
Conferences
Events, Concerts & Performances
Exhibitions
Featured Artist
Going to the Country - St. Florian
Hauptplatz
Make it simple - electrolobby
Mobile City
Social Events - Openings
Ars Electronica 2007
Ars Electronica 2008
Ars Electronica 2009
The very best of Ars Electronica 1979 - actual
Cyber Arts 2006
Tartarus
Alan Price (US)

A 3-D simulation in real time involves the visitor in an exercise in futility. The viewer uses a touchscreen to guide a virtual figure carrying his burden in the form of a wooden chair through dilapidated staircases and dark rooms. Replications of the chair begin to accumulate, eventually building an impasse. At this critical point, the obstacles fade and the cycle repeats.
Real time 3-D graphics and game engine technology put the viewer in control of this representation of the individual’s daily burden.

Source: rubra

Cross-reference: The right to reprint is reserved for the press; no royalties will be due only with proper copyright attribution.

download printversion
back
 

© Ars Electronica Linz GmbH, info@aec.at