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Festival Ars Electronica - Festival for art, technology and society Ars Electronica 2002: Unplugged Conferences
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The very best of Ars Electronica 1979 - actual
Pixelspaces
The aesthetics of 2-D flash animation have long since conquered the surfaces of our real world. Methods and strategies of contemporary architecture increasingly resemble those of computer games. We live in and with mixed realities, in the face of which experiential worlds, theme parks and D****lands visually amount to nothing more than antediluvian ghettos.
Game designers, exhibition architects and representatives of augmented or mixed reality present insights into and outlooks for gaming domains.


Coordination: Ars Electronica FutureLab

Project management: Dietmar Offenhuber

Source: Ars Electronica FutureLab/A

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