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QuiQui's Giant Bounce Perttu Hämäläinen (FI), Johanna Höysniemi (FI)
Unlike most computer games, QuiQui isn’t controlled via joystick or keyboard; instead, players have to use their voice and body. A webcam and a microphone serve as interfaces. The little dragon imitates the kids’ movements and breathes fire when it hears clapping.
Source: rubra
Cross-reference: The right to reprint is reserved for the press; no royalties will be due only with proper copyright attribution.
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