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Stiff People’s League Dietmar Offenhuber (AT), Drew Harry (US), Orkan Telhan (US)
There is a recurring concept of games where the game-figures are alive and equipped with their own agency, such as Alice’s croquet game in Wonderland with flamingo mallets that won’t hold still.We use this metaphor to construct a cooperative game between the physical and virtual worlds.
Source: Dietmar Offenhuber, Drew Harry, Orkan Telhan
Cross-reference: The right to reprint is reserved for the press; no royalties will be due only with proper copyright attribution.
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