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CORPORATE DESIGN

ARS Electronica - Museum of the Future Ars Electronica Center 1996 - 2007 U1
Ars Electronica Center 1996 - 2007
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Architecture
Ars Electronica Center Front
EG Login Gateway
Elevator
Events & Performances
Guided Tours, Special Visits
Humphrey I (1996-2003)
Humphrey II (2003 - 2007)
U1
Ars Electronica Center 2007 - 2008
Ars Electronica Center new 2009
Euroby 2008
net.culture.space
Ars Electronica Center Exhibition
Gulliver's World - Greenbox
Ars Electronica Futurelab (AT)

In the Greenbox, video sequences of visitors are recorded and then reproduced in miniaturized form on the play level. Moreover, anyone can create a life-size stereoscopic projection of him/herself and appear as an avatar on the play level. A “computer vision” system captures and analyzes the user’s movements and behavior and transmits this in real time to the avatar, which can thus directly intervene in what’s going on in the game.
Source: Pilo

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