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Roomancer
In the beginning was the idea of developing a 3D communication program that would be at once entertaining and useful. Why should it not be possible to enjoy taking a fantastic real-time walk through virtual reality worlds, meet friends there and communicate - but without cumbersome aids like data gloves and HMD? It was important to design an ergonomical program interface, which would allow anyone immediate intuitive access without having to labor through a manual first. This means that Roomancer is not intended to address a particular target group. Male or female, child, teenager, adult, computer professional or beginner -anyone can enjoy it. However, Roomancer was not developed just for the consumer area. As a "social interface" it is an ideal platform for communication, especially for use in Intranet/Internet. School students can set up their own networks with very little trouble and carry out projects together with partners.
Source: Moove / Lothar Bongartz / Burak Kozan
Cross-reference: The right to reprint is reserved for the press; no royalties will be due only with proper copyright attribution.
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