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Pain Station Volker Morawe, Tilmann Reiff/D
Prix Ars Electronica 2002, Honorary Mention Interactive Art The virtual game played on this tabletop console goes beyond the interface and enters the physical world of the player where mistakes are punished with real pain. The installation integrates sensory contact (that is extremely limited in conventional computer games) with the principle of sociability (that comes into play only in haptic games) into a single PC game.
Source: Sabine Starmayr
Cross-reference: The right to reprint is reserved for the press; no royalties will be due only with proper copyright attribution.
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