Gemotion Display, 2006
Yoichiro Kawaguchi is working with the reciprocal interaction of art and science. What he finds particularly interesting is establishing connections between computer graphics and forms that develop in nature, the way shapes, colours and surfaces freely unfold and independently evolve.
One outcome of these encounters is the “Gemotion Display” that, like an organic being, adapts its form and texture to its respective surroundings. Hundreds of pneumatic actuators deform the projection surface, corresponding to the images being shown. The result is a representation of the world that accommodates our natural perceptive faculties, which take into account factors like perspective, shadowing and surface texture. Conceivable applications are diverse indeed—from cinema to architecture.