Fashion – Radical Atoms https://ars.electronica.art/radicalatoms/en Ars Electronica Festival 2016 Tue, 28 Jun 2022 13:26:43 +0000 en-US hourly 1 https://wordpress.org/?v=4.9.6 Sporophyte Collection https://ars.electronica.art/radicalatoms/en/sporophyte-collection/ Mon, 01 Aug 2016 13:02:55 +0000 https://ars.electronica.art/radicalatoms/?p=2676 Julia Körner
Julia Körner explores biomimicry in 3D-printing fashion garments through her interest in nature and architecture.]]>
Julia Körner

Julia Körner explores biomimicry in 3D-printing fashion garments through her interest in nature and architecture. The Sporophyte Collection features fashion pieces which are the first of their kind, as ready-to-wear flexible 3D-printed garments in North America, manufactured by Stratasys Ltd. Advances in technology and research have revolutionized design possibilities in fashion. This collection explores new possibilities in flexible material 3D printing for ready-to-wear couture.

The Hymenium Jacket and the Kelp Jacket, 3D-printed garments, are part of the fall 2015 ready-to-wear Sporophyte Collection by designer Julia Koerner and are manufactured by Stratasys Ltd.

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Deep Space 8K: Another Dimension of Fashion https://ars.electronica.art/radicalatoms/en/deep-space-8k-another-dimension-fashion/ Mon, 01 Aug 2016 12:05:04 +0000 https://ars.electronica.art/radicalatoms/?p=973 Linz Art University’s new Fashion & Technology program invites festival-goers to take a virtual journey that opens up unexpected dimensions of the anatomy of clothing. Cinematic rendering, a new form of computer tomography, reveals garments’ interior structures that are invisible to the naked eye.

Students’ designs have been shown by the internationally renowned photographer Günter Parth and Prof. Dr. Franz Fellner of Linz’s Kepler University Clinic. Parth has worked with fashion legends such as Vivienne Westwood and Paco Rabanne. Fellner heads one of ten radiology departments worldwide that are testing revolutionary new rendering software developed by Siemens Healthineers. In this case, though, the subject is not a naked human body but creations designed to dress it up in style.

 

Credits: Directors of Fashion & Technology: Ute Ploier, Christiane Luible; Visualizations: Prim. Univ. – Prof. Dr. Franz Fellner, Günter Parth; Music: Richard Eigner; Photos: Günter Parth, Nina Wenhart

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bioLogic https://ars.electronica.art/radicalatoms/en/biologic/ Mon, 01 Aug 2016 10:44:09 +0000 https://ars.electronica.art/radicalatoms/?p=2512 bioLogic is growing living actuators and synthesizing responsive bio-skin in the era where bio is the new interface. Natto bacteria are harvested in a bio lab, assembled by a micron-resolution bio-printing system, and transformed into responsive fashion, a “Second Skin”. The synthetic bio-skin reacts to body heat and sweat, causing flaps around heat zones to open, enabling sweat to evaporate and cool down the body through an organic material flux.

Exhibition: Lining Yao, Jifei Ou, Wen Wang, Hiroshi Ishii Research : Lining Yao, Wen Wang, Guanyun Wang, Helene Steiner, Chin Yi Cheng, Jifei Ou, Oksana Anilionyte, and Hiroshi Ishii

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Experts Tour: Fashion and Technology https://ars.electronica.art/radicalatoms/en/experts-tour-fashion-technology/ Fri, 29 Jul 2016 08:21:28 +0000 https://ars.electronica.art/radicalatoms/?p=2806 Manuela Naveau (AT)

The transitioning of fashion towards wearable technology and science that supports what we wear can be observed in many projects at this year’s Ars Electronica Fesitval. Take a walk with media artist Manuela Naveau through the POSTCITY and explore these current developments and ongoing research.

Infos

Meeting point: POSTCITY
Duration: 1,5 hours
Language: FRI September 9 German, SAT September 10 English
Price:  16 € / reduced 12 €

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Artifical Skins and Bones https://ars.electronica.art/radicalatoms/en/artificalskinsandbones/ Wed, 29 Jun 2016 13:17:01 +0000 https://starts-prize.aec.at/?p=359

Artificial Skins and Bones Group (DE)

Nature’s patterns, structures, and functions are an endless source of inspiration. We started off our project course Artificial Skins and Bones by looking into our body’s design, and examining elements that may be applied to the design process of artificial bodies. The idea for this topic developed through our collaboration with Ottobock, the world market leader in prosthetics. Through workshops with their technicians and physiotherapists, interviews with amputees, and a visit to Ottobock’s research and production hub in Duderstadt, we added additional topics to our agenda: the language of sensation, interaction with artificial body parts, and the aesthetics of artificial bodies and their relationship to the aesthetics of natural bodies.

Visible Strength

by Lisa Stohn and Jhu-Ting Yang proposes a flexible, creature-like textile surface that, like an octopus, changes its color and pattern in various ways through muscle stimuli.

Trans.fur

by Karina Wirth and Natalie Peter is the development of intelligent textiles, capable of altering moisture permeability by adjusting their surface structures. Inspiration for this project was the most versatile organ in the human body: skin.

Technology, Temperature, and Textiles

by Stephanie Natrass is an e-textiles material research project that embeds sensing and actuation into textile surface constructions.

Naturanslation

by Babette Wiezorek explores the nature and potential of organically inspired 3D grid structures by applying algorithmic design and 3D printing to microstructures.

Audio Gait

by Agnes Rosengren and Bernardo Aviles-Busch sonifies movements to aid the understanding of body balance while walking. The portable system is an easy learning aid for shin prosthetics training, which translates walking movements into auditory feedback.

Active

by Hans Illiger looks into the rehabilitation process of lower limb amputees, and proposes a service design concept as well as a hardware solution for gathering movement data.

Shortcut

by David Kaltenbach, Maximilian Mahal, and Lucas Rex is a customizable Human Interface Device (HID) for upper limb amputees. The bracelet detects sensory muscular impulses in the phantom hand, translating them into contactless and intuitive computer controlling.

Tactile Sensation

by Nina Rossow explores two possibilities of displaying information through tactile feedback: Sens_mat allows passive tactile recognition of materials when direct contact is not possible. Sens_dia simplifies descriptions in pain diagnostics and offers a non-verbal and body specific communication.

The Aesthetics of the Uncanny

by Carmina Blank and Sandra Stark explores the delicate balance between familiar prosthesis design standards and uncanniness. The team researched how targeted material conception can help to understand and control this phenomenon, and can be taken into conscious consideration during the design process.

Interview

Read an interview elaborating on “Artificial Skins and Bones” at our Ars Electronica Blog.

Artificial Skins and Bones Group

The Artificial Skins and Bones Group (DE) is an interdisciplinary group of young designers from Weißensee Kunsthochschule Berlin. Their expertise ranges from textile, surface and product design to fashion and visual communications. In the Artificial Skins and Bones project the group freely explored the design of, and interaction with, artificial bodies and body parts. The projects presented illustrate a great variety of possible starting points, prototyping techniques, and application scenarios. We hope that the outcome is a valuable contribution to the future exploration of artificial bodies and prosthetic designs.

Project credits

Artificial Skins and Bones Group:
Course Instructors: Prof. Wolf Jeschonnek, Prof. Mika Satomi
Participating Students: Bernardo Aviles-Busch, Carmina Blank, Hans Illiger, David Kaltenbach, Maximilian Mahal, Stephanie Nattrass, Natalie Peter, Lucas Rex, Agnes Rosengren, Nina Rossow, Sandra Stark, Lisa Stohn, Babette Wiezorek, Karina Wirth, Jhuting Yang

Main project partners:
Kunsthochschule Berlin Weißensee, Fab Lab Berlin, Ottobock Healthcare GmbH, Makea Industries GmbH

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Magnetic Motion https://ars.electronica.art/radicalatoms/en/magnetic-motion/ Wed, 29 Jun 2016 11:05:41 +0000 https://starts-prize.aec.at/?p=387

Iris van Herpen explores the interplay of magnetic forces. By thoroughly examining the representation of dynamic forces of attraction and repulsion, the designer fuses nature and technology. Earlier this year, van Herpen visited CERN’s Large Hadron Collider, whose magnetic field exceeding that of the Earth by 20,000 times, provided inspiration for Magnetic Motion. “I find beauty in the continual shaping of Chaos which clearly embodies the primordial power of nature’s performance,” says Van Herpen describing the essence of the collection. Van Herpen stayed true to her spirit of bridging fashion and other disciplines by collaborating with the Canadian architect Philip Beesley and the Dutch artist Jolan van der Wiel. Beesley is a pioneer in responsive ‘living’ sculpture, whose poetic works combine advanced computation, synthetic biology, and mechatronics engineering. Van der Wiel is an artist and craftsman whose work with magnetic tension has resulted in dynamic sculptures and installations that bring to mind the power of volcanic eruptions. Both artists strive to erase the boundaries between nature and technology in their work, which coincides with the direction of van Herpen’s creative aim.

Fotos: Yannis Vlamos

The designer worked with techniques like injection molding and laser cutting on maze like structures, 3D printing and intricate architectural handwork on dresses, jackets, trousers, skirts, and blouses, giving them dynamic shapes and surfaces that echo the body’s movement. The three dimensional nature and the layering of the garments give them volume.

Fotos: Morgan O’Donovan

Emphasizing light and shadow play, micro webs of lace both veil and reveal the luminescent glow of crystal forms, while triacetate feathers punctuate the soft drapes and volumes. The controlled structure of the clothes is offset by the chaotic structure of the accessories, where, due to the nature of magnetic growth, no two items are alike. The shoes, belts, necklaces, and clutches were “grown” using magnetic fields.

Iris van Herpen

Iris van Herpen (NL), born in 1984, is a fashion designer. She studied Fashion Design at ArtEZ Institute of the Arts Arnhem and interned at Alexander McQueen in London and Claudy Jongstra in Amsterdam. Van Herpen immediately caught the eye with notable shows. In 2007, she started her own fashion label. Iris van Herpen creates women’s wear collections. Her designs require every time a unique treatment of material or the creation of complete new materials. For this reason, Van Herpen prefers interdisciplinary research and collaborations with artists from various disciplines, often on a recurring basis. Since July 2011, she is a guest member of the prestigious Parisian Chambre Syndicale de la Haute Couture, which is part of the Fédération Française de la Couture. She participates in many international exhibitions and creates two collections a year. Her work has been recognized through awards, exhibitions, publications, and the mentioned guest membership.

Project credits

Iris van Herpen
www.irisvanherpen.com
Magnetic Motion Collection in collaboration with the following artist’s:
Philip Beesley, Niccolo Casas, Jolan van der Wiel

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Kinematics Dress https://ars.electronica.art/radicalatoms/en/kinematics-dress/ Mon, 27 Jun 2016 23:18:34 +0000 https://ars.electronica.art/radicalatoms/?p=2378 Jessica Rosenkrantz (US), Jesse Louis-Rosenberg (US / Nervous System (US)

Kinematics Dress represents a new approach to manufacturing that tightly integrates design, simulation, and digital fabrication to create complex, customized products. Composed of thousands of unique interlocking components, each dress is 3D printed as a single folded piece and requires no assembly.

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Environment Dress https://ars.electronica.art/radicalatoms/en/environment-dress/ Thu, 16 Jun 2016 18:36:30 +0000 https://starts-prize.aec.at/?p=484

uh513 ( María Castellanos & Alberto Valverde)

Environment Dress is a smart dress that measures the aggressiveness of the environment to analyze how it affects people’s mood and behavior. The natural sensors of our body are not able to alert us to external environmental factors. However, through the use of technology, we can know how these factors affect us and anticipate them. Environment Dress is a wearable equipped with sensors that analyze issues such as variations in noise, temperature, atmospheric pressure, ultraviolet radiation, or the amount of carbon monoxide present in our daily lives. All of this geo-located information is connected to the user’s mood via an app. In this way, thanks to so-called “machine learning”, the garment is able to learn and anticipate the emotions of its user, linking specific environmental conditions with our previously recorded emotions. Environment Dress is a project created in open code. On the project web site, you can find all the documentation about it.

Project created thanks to the prize Next Things 2015-Conducta. Joint call by LABoral Centro de Arte and Telefónica I+D.

About

uh513  is composed of María Castellanos (ES) and Alberto Valverde (ES). María Castellanos has a degree and a PhD in Fine Arts from the University of Vigo. She investigates the body, specifically the perception and sensory deficiencies of human beings. She focuses on the hybridizations between cyborgs and wearables as a paradigm for the expansion of human sensory capabilities.

Alberto Valverde is an artist and technologist with a solid experience in system design, creating interactive environments, web design, and robotics. He has also taught courses on multimedia to Fine Arts students at the University of Vigo. In his work, he investigates chaos as a form of order.

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