The enormous possibilities of image generation through the use of ever
more highly perfected technologies have been delighting us for years with
previously undreamed-of fantasy worlds on film and video. George Lucas
and his associates maintain whole armies of digital artists in their studios
to transform even the lamest concepts and scripts into brilliant blockbusters.
Even with the release of Final Fantasy and Episode III, the highpoints
have not yet been reached, but it is still high time to pose the question:
How did this all get started and wasnt everything a lot
better way back when?
The answer from onScreen is: we dont have the slightest idea, but
how about trying to see how the simple means of yesteryear can be combined
with the technologies of today?
The emphasis in this third update of onScreen is on the use of digitization
for the animation of individual images that are recorded either digitally
or on conventional film stock and then processed by computer into short
digital videos. This very old technique of producing moving pictures is
undergoing an interesting renaissance thanks to digital processing. The
works of Thomas Maier and Ernst Spiessberger are based on the original
cinematic principle. In films early, experimental phase in the 19th
century, due to the absence of the technology necessary to produce a series
of images, a movie was initially made by taking one picture after another
with a conventional camera and then employing bizarre contraptions to
project them sequentially in order to offer audiences what was then the
unique visual experience of preserved motion.
In Thomas Maiers case, its the devices for making exposures
that seem particularlybizarre. With the help of dozens of conventional
disposable cameras, he creates fascinating graphic worlds reminiscent
of high-budget special effects à la Matrix. He simultaneously photographs
the movements of objects or persons from different angles and thereby
lets time stand still for a moment for the viewer while the camera seems
to remain in motion.
Ernst Spiessbergers work is a classic animated film in which the
contents of a refrigerator are processed into exciting landscapes and
miniature adventures. Digitally photographed foodstuffs preserved at low
temperature are awakened at the computer to a fantastic life.
The fusion of a washing machine and a desktop monitor constitutes the
basis of David Moises spatial viewing device. A rotating LC display
generates spatial images that are perceived by means of the afterimage
effect of the human eye. This principle was already being used in 1884
by German inventor Paul Nipkow in his Nipkow disc, a key precursor of
television and video technology. The spatial viewing device brings moving
two-dimensional images into a rotational motion around their own axis
and thereby produces in an amazingly simple way the illusion of a third
dimension.
Translated from the German by Mel Greenwald
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