PROJECTS & ARTISTS

Garden of magic creatures

Like the variety of plants and creatures in a garden, the works presented in this exhibition outline the richness and diversity of artistic work based on digital technology. By strolling through this garden of virtual creatures, some mindful ambler will recognize coherences between the creatures. Others will just enjoy the ambiance and will be delighted by colours and forms that can be found in it. But all works in this kind of garden focus on interactivity and only with the input of the visitor the garden will open up his beauty and richness.

Noise and Voice

Noise and Voice is an interactive audiovisual installation by Golan Levin, Zachary Lieberman (both US) and Ars Electronica Futurelab (AT). Its central theme is the magical relationship of speech to the ethereal medium which conveys it. The graphics representing these utterances assume a wide variety of shapes and behaviors that are tightly coupled to the unique qualities of the vocalist’s volume, pitch and timbre. Everything that the installation’s microphones pick up is interpreted by the system and translated into corresponding dynamic forms that subsequently populate the environment as virtual creatures.

Garden

The work Garden by Kohei Asano (JP) needs very active amblers: by throwing scraps of paper into the air, flowers are projected on the floor. The number of flowers become even more, the more scraps of papers are raining down on the vitual flowerbed.

Phantasm

Phantasm by Takahiro Matsuo (JP) is an ideal spot to relax and dream. The visitor enters the world of Phantasm with a glowing ball of light in his/her hand. The virtual butterflies react to the light, fly towards it and follow it. If the visitor covers the ball with his/her hands, the butterflies disappear and the visitor is returned to the real world.

Source.Code Lake

Source.Code Lake by Ars Electronica Futurelab (AT) is an interactive installation where each type of event generates specific abstract creatures with specific behavior and reaction patterns to visitors’ footsteps: in this exhibition visitors can walk around the lake and the creatures in the lake will swim in the direction of their footsteps.

The projectors are sponsored by MITSUBISHI ELECTRIC