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Herman Chong (DE)
Isabelle Cornaro (FR)
Daniel Kluge (DE)

KunstRaum Goethestrasse
05.09. bis 11.09. ab 14:00 Uhr
 
Alternative Interpretationen des Festivalthemas – metaphorisch und poetisch. Isabelle Cornaro bringt Menschen aus verschiedenen Umfeldern in den Kunstraum und führt Interviews über die Codes gesellschaftlicher Konventionen. Heman Chong und Daniel Kluge erforschen in „Die ACI/SCI worlds of Sierra ON-Line“ den Code von Computerspielen zwischen 1980 und 1999 – Fragen nach Miniaturwelten und Nostalgie. Code als kulturelle Ware.

Opening Do/thur, 4. 9. 2003, 20:00

Herman Chong (SGP / D) is currently an Artist-in-Residence at the Künstlerhaus Bethanien (2003) in Berlin. His trans-disciplinary practice involves the use of graphics, photography, text, video in the exploration of mobility/nomadism, cinema/off-screen spaces, urbanity and, increasingly, socio-political issues concerning the production of contemporary visual art in Asia. He has exhibited in many countries including Belgium, Denmark, France, Japan, India, Spain, Singapore and the United Kingdom. He holds an MA in Communication Art and Design from the Royal College of Art, London.

Isabelle Cornaro (F) works primarily with drawings, text and video that are presented within a framework where one medium interacts with another. Her work deals with the concept of authority implied and imposed by constructed spaces (modern architecture, French gardens, etc) and is influenced by the work of science-fiction writers. She has exhibited in Belgium, Denmark, France, Germany, Singapore and the United Kingdom. Cornaro studied at École Nationale Supérieure des Beaux-Arts, Paris and École du Louvre (History of Art), Paris.

Daniel Kluge (D) is a visual artist based in Munich, where he develops video performances and interactive sound installations. He has worked closely with the ZKM in developing graphic design materials, as well as on several live video performances. The notion of fractured narratives and loop aesthetics form the core of his artistic investigations. Recent directions include the use of programming in the control of spatial triggers in creating sonic environments.

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