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NOT TO SCALE Herman Chong (DE) Isabelle Cornaro (FR) Daniel Kluge (DE) KunstRaum Goethestrasse 05.09. to 11.09. from 14:00 | ||||||||||||||||||||||||||||||
Alternative interpretations of the festival theme—metaphoric and poetic. Isabelle Cornaro brings people from different environments and milieus to the Kunstraum space, where she interviews them about the codes of social conventions. Heman Chong and Daniel Kluge delve into “the ACI/SCI worlds of Sierra ON-Line,” the code of computer games between 1980 and 1999, thereby raising questions about miniature worlds and nostalgia. Code as cultural ware. Opening Do/thur, 4. 9. 2003, 20:00
Herman Chong (SGP / D) is currently an Artist-in-Residence at the Künstlerhaus Bethanien (2003) in Berlin. His trans-disciplinary practice involves the use of graphics, photography, text, video in the exploration of mobility/nomadism, cinema/off-screen spaces, urbanity and, increasingly, socio-political issues concerning the production of contemporary visual art in Asia. He has exhibited in many countries including Belgium, Denmark, France, Japan, India, Spain, Singapore and the United Kingdom. He holds an MA in Communication Art and Design from the Royal College of Art, London. Isabelle Cornaro (F) works primarily with drawings, text and video that are presented within a framework where one medium interacts with another. Her work deals with the concept of authority implied and imposed by constructed spaces (modern architecture, French gardens, etc) and is influenced by the work of science-fiction writers. She has exhibited in Belgium, Denmark, France, Germany, Singapore and the United Kingdom. Cornaro studied at École Nationale Supérieure des Beaux-Arts, Paris and École du Louvre (History of Art), Paris. Daniel Kluge (D) is a visual artist based in Munich, where he develops video performances and interactive sound installations. He has worked closely with the ZKM in developing graphic design materials, as well as on several live video performances. The notion of fractured narratives and loop aesthetics form the core of his artistic investigations. Recent directions include the use of programming in the control of spatial triggers in creating sonic environments. back |
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