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Prix2008
Prix 1987 - 2007

 
 
Organiser:
Ars Electronica Linz & ORF Oberösterreich
 


HONORARY MENTION
Roller Coaster 360
Marc Heiss, Florian Reichelt , Stefan Toller


Since we’re all big roller-coaster fans and have all been to the biggest amusement parks in the USA, we were looking for a completely new idea for a game. After a few prototypes based on different ideas, we finally created Roller Coaster 360.

Roller Coaster 360 is a computer game developed for XBox 360 and Windows. The player controls one car on the roller coaster, and this really puts a person’s reflexes and powers of observation to the test. The goal is to get to the end of the ride safely, but to do this you have to overcome all kinds of obstacles, including enemies, bottomless pits, exploding casks and end-of-level bosses. And to complete a level successfully, the player has to shoot an enemy with a laser gun that is attached to the rollercoaster car. The player can also accelerate the car and make it jump over obstacles.