 |
Festival Ars Electronica - Festival für Kunst, Technologie und Gesellschaft Ars Electronica 2003: CODE Artists / Speakers
|
|
 |
 |
|
 |
 |
CODE Symposium Software & Art II Alexei Shulgin (RUS), Alex McLean (UK)
Can any software be considered art? Where do we draw the line between software as art and software as a mere commercial product? What are the aesthetics of software art and how can they be assessed by traditional art-immanent criteria?
Source: Sabine Starmayr
The right to reprint is reserved for the press; no royalties will be due only with proper copyright attribution.
download
printversion
back
|
 |
|
|
|
|