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Christopher Ruckerbauer
T: +43.732.7272.38
F: +43.732.7272.638
email:

Robert Bauernhansl
T: +43.732.7272.32
F: +43.732.7272.632
email:
robert.bauernhansl
@aec.at

CENTER
01/01/1900
Sorry, currently no English version
For information in English, please contact:
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FUTURELAB
25/01/1900
Sorry, currently no English Version
for Press release in Englisch, please contact
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FUTURELAB
10/03/2003
Eine der jüngsten Entwicklungen des Ars Electronica Futurelab auf der Siggraph 2002 in San Antonio, Texas
Das Ars Electronica Futurelab bewarb sich mit seinem jüngst entwickelten Virtual Reality System „ARS BOX“ im Frühjahr dieses Jahres für den Schwerpunktbereich der „Siggraph Conferences- Emerging Techn...
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PRIX
05/06/2003
Prix Ars Electronica 2003 Winners - background information
2,714 entries constitute a new participation record
6 Golden Nicas and 6 x 2 Distinctions for the winners

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PRIX
05/06/2003
The Prix Ars Electronica 2003 Award Winners
Detailed information on the winning projects
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FESTIVAL
01/07/2003
CODE - The Language of Our Time
“Code – The Language of Our Time,” the theme of Ars Electronica 2003, will be a confrontation with software and digital codes.We have also received a record number of submissions to the Prix Ars Elect...
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FESTIVAL
20/08/2003
ARS ELECTRONICA 2003
ARS ELECTRONICA presents a rundown of the program for this year’s Festival, CODE – The Language of Our Time, at which internationally renowned artists, theorists and specialists in media art and new t...
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FESTIVAL
19/09/2003
ARS ELECTRONICA 2003 was a Smash Hit!
This year’s ARS ELECTRONICA got an enthusiastic reception from record crowds, as Linz once again became the focal point of attention in the international media art scene.
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CENTER
23/09/2003
SKY
The SKY Media Loft Café & Bar in the ARS ELECTRONICA CENTER—following a complete makeover and now freely accessible direct from the street without a museum admission ticket—offers everything from nigh...
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FUTURELAB
26/09/2003
Virtual Reality for Everyone
The ARS ELECTRONICA FUTURELAB recently came up with a PC-based Virtual Reality environment (CAVE). Now, further research has made it possible to use game engines to create virtual worlds on an extreme...
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