Brucknerhaus – THE BIG PICTURE https://ars.electronica.art/thebigpicture/en Festival Ars Electronica 2012 Mon, 27 Jun 2022 14:23:03 +0000 en-US hourly 1 https://wordpress.org/?v=4.9.6 Ars Electronica Gala https://ars.electronica.art/thebigpicture/en/2012/08/17/ars-electronica-gala/ Fri, 17 Aug 2012 09:43:07 +0000 https://ars.electronica.art/thebigpicture/?p=243 Fr/Fri 31. 8. 18:30
Brucknerhaus, Großer Saal]]>
Ars Electronica Gala
Fr/Fri 31. 8. 18:30
Brucknerhaus, Großer Saal

An evening with the crème de la crème of the digital arts – a highlight of the 2012 Ars Electronica Gala will be the ceremony at which the Golden Nica statuettes are bestowed upon the Prix Ars Electronica prizewinners.

Please note that due to the limited seats you will need a separate invitation or a seat reservation of the Gala.

The Golden Nicas and Prizes go to

Rear Window Loop
Jeff Desom (LU)

Golden Nica Computer Animation/Film/VFX

Crystal Sounds of a Synchrotron
Jo Thomas (UK)

Golden Nica Digital Musics & Sound Art

bacterial radio
Joe Davis (US)

Golden Nica Hybrid Art

Memopol-2
Timo Toots (EE)

Golden Nica Interactive Art

Syrian people know their way
Syrian people know their way (SY)

Golden Nica Digital Communities

state of revolution
Agnes Aistleitner (AT)

Golden Nica u19 – CREATE YOUR WORLD

qaul.net – tools for the next revolution
Christoph Wachter, Mathias Jud (CH)

Winner [the next idea] voestalpine Art and Technology Grant

Versuch unter Kreisen
Julius von Bismarck (DE)

Winner Prix Ars Electronica Collide@CERN Artists Residency Award

Project Management: Barbara Hinterleitner, Romana Leopoldseder
Project Assistance: Katharina Edlmair
Screendesign: checksum5 (Joreg, Rainer Kohlberger)

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Ars Electronica Music Day https://ars.electronica.art/thebigpicture/en/2012/08/16/ars-electronica-music-day/ https://ars.electronica.art/thebigpicture/en/2012/08/16/ars-electronica-music-day/#comments Thu, 16 Aug 2012 08:37:04 +0000 https://ars.electronica.art/thebigpicture/?p=793 Brucknerhaus, Mittlerer Saal, Großer Saal, Donaupark]]>

Mo/Mon 3. 9. 10:30 – 21:00
Brucknerhaus, Mittlerer Saal, Großer Saal, Donaupark

Schedule
Brucknerhaus, Mittlerer Saal
10:30 – 17:00 Listening Post: Sie wünschen, wir spielen

Klangpark
10:30 – 19:00 River Sounds

Brucknerhaus, Großer Saal
11:30 – 13:30 Prix Forum Digital Musics & Sound Art Spezial
13:30 – 15:00 Tuning in to Kunstradio – Radiokunst
15:00 – 17:00 Sound Studies UdK Berlin
19:30 – 21:00 Prix Ars Electronica PreisträgerInnen-Konzert
Jo Thomas (UK): Crystal Sounds of a Synchrotron
Anselm Venezian Nehls (DE), Tarik Barri (NL): #tweetscapes – a HEAVYLISTENING experience
Cheng Xu (CN): scape-sequencer

Electronic music has been a part of Ars Electronica since the festival’s very inception. After all, one of the founding fathers was Hubert Bognermayr (AT), visionary synthesizer fan, composer and musician. The Prix Ars Electronica as well has featured computer music right from the start. To this day, Digital Musics & Sound Art is consistently the category with the most submissions.

So what more reason do we need to launch a new Festival showcase dedicated to the genres that are part of media art’s core: sound art, sound sculptures and sound installations as well as radio art. In order to take advantage of their superb acoustics, the concert halls of the Brucknerhaus will become tonal spaces for listening sessions, performances, interventions and talks throughout this day.

The lineup of guests coming to commemorate 25 years of Kunstradio includes artists from different fields: Robert Adrian (AT), Sam Auinger (AT), Heidi Grundmann (AT), Seppo Gründler (AT), Rupert Huber (AT), Josef Klammer (AT), Roberto Paci Dalo (IT), GX Jupitter Larsen (US), Norbert Math (AT), Elisabeth Schimana (AT), Andrea Sodomka (AT), Gerfried Stocker (AT), and Elisabeth Zimmermann (AT).

Representing the UdK–University of the Arts Berlin’s Sound Studies program are Alberto de Campo (AT), Peter Cusack (UK), Robert Henke (DE), Martin Supper (DE), Pheline Binz (DE), Daisuke Ishida (JP), Anselm Nehls (DE), Carl Schilde (DE), Alois Späth (DE), et al.

On this day, the Klangwolke’s spectacular audio infrastructure is being placed at the disposal of sound artists and their fine tonal structures and musical textures. This feast for the ears will consist of acoustic highlights from the 25-year history of Kunstradio.

Winding up the day and the festival will be an evening concert starring the prizewinners in the Digital Musics & Sound Art category.

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Big Concertnight https://ars.electronica.art/thebigpicture/en/2012/08/16/grosse-konzertnacht/ https://ars.electronica.art/thebigpicture/en/2012/08/16/grosse-konzertnacht/#comments Thu, 16 Aug 2012 08:31:08 +0000 https://ars.electronica.art/thebigpicture/?p=788 So/Sun 2. 9. 19:30
Lentos Kunstmuseum Linz, Freiraum
Klangpark
Brucknerhaus, Großer Saal, Mittlerer Saal]]>


Resonant Bridges
So/Sun 2. 9. 19:30
Lentos Kunstmuseum Linz, Freiraum
Klangpark
Brucknerhaus, Großer Saal, Mittlerer Saal

Lentos Kunstmuseum Linz, Freiraum
19:30 HEAVYLISTENING (DE): Tiefdruckgebiet

Brucknerhaus, Großer Saal
20:30 Bruckner Orchester Linz (AT), Dennis Russell Davies (Dirigent / US/AT), Martin Achrainer (Bassbariton / AT)
Philip Glass (US): Songs of Milarepa
Celine Desrumaux (FR): Countdown
Bruckner Orchester Linz (AT), Dennis Russell Davies (Dirigent US/AT)
Johannes Berauer (AT): Echoes of the Miraculous
Dirk Koy (DE): The City

Klangpark
21:25 Klangwolkenminiaturen Live

Brucknerhaus, Großer Saal
22:00 Bruckner Orchester Linz (AT), Dennis Russell Davies (Dirigent / US/AT)
Misato Moshizuki (JP): Ima Koko
Daniel Franke, Cedric Kiefer (DE): unnamed soundsculpture
Bruckner Orchester Linz (AT), Dennis Russell Davies (Dirigent / US/AT)
Amr Okba (EG/AT): Etappe
Jean-Thomas Bédard, Alain Clavier (CA): This is a Recorded Message

Brucknerhaus, Mittlerer Saal
23:00 Ö1 Kunstradio

GX Jupitter-Larsen
Klammer & Gründler Duo
Kunstradio All Stars

This is the 10th anniversary of the Big Concert Night. Ars Electronica launched this collaboration with the Brucknerhaus and the Bruckner Orchestra in 2002 to present an invigorating blend of orchestral music, digital sounds, live electronics and visualizations. In the spirit of this year’s festival theme, THE BIG PICTURE, concertgoers will be treated to wide-angle glimpses of a modern world that is globally networked acoustically as well, whereby this broad musical spectrum is impressionistically reflected by the array of performers—up-and-coming virtuosos and old masters alike. The narrative arc extends from the composure of the Buddhist way to the unruly events of Arab Spring.

Fans of auditory creativity can partake of a full-throttle prelude to the evening’s presentations from the Lentos Art Museum’s plaza. In Tiefdruckgebiet (low pressure area) by HEAVYLISTENING (DE), high-performance autos pimped out with mega-bass sound systems are the instruments of a concerto at the low end of the human hearing range.

Works by a Tibetan yogi inspired Philip Glass (US) to compose his Songs of Milarepa. A version for piano and baritone will open the evening’s musical proceedings in the Brucknerhaus. The visualizations are the work of Michael Mayr (AT) and Tom Lorenz (AT).

A visualization by Leonard Wegscheider (AT) will accompany some jazzy Echoes of the Miraculous by Johannes Berauer (AT). Written during a period of political upheaval in 2011, the four-part composition is meant to evoke an ingenuous, childlike view of the world and to eschew all logical objections in clinging to hope for better times to come.

In her composition Ima Koko (Japanese: here and now), Misato Mochizuki (JP) proceeds in accordance with the teachings of Buddhism that the cosmos is contained in a mote of dust and eternity in the blink of an eye. The sound made by striking a gong is elongated in the extension of time and space until all the individual parts of this intonation are revealed. Conny Zenk (AT) complements the tonal universe with a visual one.

Amr Okba’s (EG/AT) work Etappe is an effort to come to terms with the Arab Spring. The rhythm of the daily grind is acoustically put to an end by an inner voice that cries out for rebellion against the prevailing despotism. Austrian artist Anna Blume has created a highly appropriate visualization.

Three animated films honored by the Prix Ars Electronica will be the intermezzi punctuating the orchestral pieces. In Countdown, Céline Desrumaux (FR) takes us on a trip through the cosmos to the music of Apparat. The City by Dirk Koy / Equipo was made as a music video for the band Five Year Older. unnamed soundsculpture by Daniel Franke and Cédric Kiefer (both DE) features an impressive symbiosis of dance, computer animation and sounds from Machinefabriek’s piece Kreukeltape.

Marco Palewicz (AT), Chris Bruckmayr (AT), Maximilian Walch (AT) and Michael Kaczorowski (AT) take on the Klangwolkeminiatures, mix them up live and shape soundscapes and tracks. Atmospherical or straight to the beat, the inspiration is following the mood of the moment, rhythms, melodies, voices and more are being combined and torn up. The musical result reflects the background of all the protagonists involved, ranging from Doom Techno through noise right into electropop.

This is a Recorded Message is still a highly relevant statement made in 1973 by filmmaker Jean-Thomas Bédard (CA) and composer Alain Clavier (CA), a critique of the consumption orientation of our times in the form of a huge montage of hundreds of advertising images.

To round things out, Ars Electronica and radio station Ö1 are congregating to celebrate Kunstradio’s 25th anniversary. Some special acts are offering congratulatory greetings. High-decibel radio artist and author GX Jupitter-Larsen is presenting his Loud Luggage/Booming Baggage ]]> https://ars.electronica.art/thebigpicture/en/2012/08/16/grosse-konzertnacht/feed/ 358 Opening Interface Cultures – Interface Cuisine https://ars.electronica.art/thebigpicture/en/2012/08/14/opening-interface-cultures-interface-cuisine/ https://ars.electronica.art/thebigpicture/en/2012/08/14/opening-interface-cultures-interface-cuisine/#comments Tue, 14 Aug 2012 14:11:04 +0000 https://ars.electronica.art/thebigpicture/?p=1672 Do/Thu 30. 8. 10:00 – 19:00
Fr/Fri 31. 8. 10:00 – 17:30
Sa/Sat 1. 9. 10:00 – 16:30
So/Sun 2. 9. – Mo/Mon 3. 9. 10:00 – 19:00
Brucknerhaus]]>
Opening Do/Thu 15:00
Do/Thu 30. 8. 10:00 – 19:00
Fr/Fri 31. 8. 10:00 – 17:30
Sa/Sat 1. 9. 10:00 – 16:30
So/Sun 2. 9. – Mo/Mon 3. 9. 10:00 – 19:00
Brucknerhaus

Inspired by the connections between art and cooking, this year’s show presented by the Linz Art University’s Interface Cultures program is entitled “Interface Cuisine.” Both cooks and creative artists take selected ingredients and combine them into creations that are familiar and exotic at the same time. The various cultures represented in this program of study are the ingredients that these undergrads have taken as their mold. In fact, the students themselves also come from different countries and cultures. The process of exchange with others results in a dynamic cultural mashup. The upshot is blending and intermingling of cultures, the outgrowths of which are unexpected connections, creative mutations and innovative interface solutions.

Curated by Christa Sommerer, Laurent Mignonneau, Martin Kaltenbrunner, Michaela Ortner, Marlene Hochrieser, Georg Russegger

Works

230312 Qrmovie

whoun / Juan Cedenilla (ES)

230312:QRmovie is an interactive installation that shows a movie made up of QR codes. The user watches how the image of a QR is transformed becoming a new image. By using a mobile phone, electronic tablet or other device for QR reading, the user can access the hyperlinks that allow him to watch the hyperlinked film in small fragments of very short duration.

A hyperlink is a reference to data, leads us from one place to another, makes us jump in space to continue reading or gives extra information about the events. It is introduced as something non-linear in the reading. But a movie is linear; one frame is always followed by another. The frames are spatially ordered, so that the viewer sees the first frame, then the second, then the third etc. 230312: QRmovie compares and contrasts the concepts ‘linear‘ and ‘non-linear‘, and transforms the non-linearity of the hyperlinks into something linear like a movie.

Ametropia

Havi Navarro (ES)

Ametropia is an interactive video installation in which a text is displayed following eye chart rules. The font size scales according to the distance between the participant and the text. When the reader goes for a closer look, the ontotypes become smaller. Any wish to fully read the text, will remain unsatisfied. Playing with sensory expectation, Ametropia aims to create a moment of reflection in the participant´s approach to art.

Budapest Farmers Hack

Peter Eszes (HU)

This project aims to initiate the use of unused gardens and to provide environmental data and give feedback to the users. In order to do this we are using open source technology to build sensors that are connected to the internet and provide 24-hour data. From the sensors the user will get data about the humidity, the temperature and the amount of light. Alarms are triggered if the humidity or the temperature is too low or too high. Additional data from the users (amount of crops, amount of work etc.) about each and every garden will provide information about the history, data visualization and which crops are will grow well. By using social networks we will connect people who would like to have a garden with people who have an unused garden. The collected data will be used to pick the right garden.

Error Stage in Five Layers

Lenka Klimesova (CZ), Maja Stefancikova (CZ)

The installation consists of four videos, which surround the visitors and communicate with them. The videos evoke a kind of theatrical scene, inspired by Aristotelian tragedy, in which the spectator finds himself/herself part of the cross-point communication. The authors have chosen a theatrical environment as a metaphor of the art scene: looking for a place at the scene in terms of authorship constitution and casting the roles–including the role of the spectator, the role of the director / the author and the role of the critic / the curator. The visitor’s catharsis, if any, is the final effect of the artwork, the spectator’s ability to perceive, enjoy and reflect the artwork. The main protagonists are the authors themselves, who comment on the process of creation and, at the same time, confront the superconscious voices that unsettle their self-confidence and creativity. The full shot and the close up are used to distinguish between the ego and superego confrontation.

Eyeverse

Chiara Esposito (IT), Maruska Polakova (CZ)

Eyeverse is a parallel universe. Its starry skies are generated on the basis of angiography photographs, reflecting pathological changes in the eyes affected by Proliferative Diabetic Retinopathy.
Eyeverse is a dynamic and changing environment. The final form into which it will evolve is unknown, and so is its duration. It is bound up with the life of one of its authors and the medical condition of her eyes–circumstances impossible to foresee.

At the exhibition visitors are invited to experience multidimensional, changing space and celestial formations of *Eyeverse*, as well as the medical images from which these originated, thus underlining the core thought of this artwork, which is transformation. Each of us has this power as individuals–the power to transform our fears. The power to turn tears into flawless, shimmering diamonds. The power to turn our deepest nightmares into beautiful smiles, images, forms or words, which might inspire others. Or to just simply make the world a more beautiful place and to let go of our fears.

File Món

Cesar Escudero (ES)

To talk about the image is to talk about meaningful surfaces, interpretable maps that represent the world.

The technical reproduction of these images is presented to us today as simple pieces of the visible, shown by means of screens via television and internet in a continuous and unstoppable flow.

Our position as a spectator puts us in a sea of information and disinformation, that causes rejection on the one hand, on the other alienation and conformity.

This project works between this insensitivity to the representation and the
predisposition to believe nothing we see.

File_món is a series of images generated on the computer desktop through the distribution of icons and files arranged over images, which are downloaded from the internet and set as wallpaper. The computer screen is used as a canvas for a critical collage. It appraises the potential of creating new images on the computer without using any image authoring software.

Fleischwolf

Ivan Petkov (BG)

Fleischwolf is an interactive sound installation in the form of a meat grinder mounted on a massive wooden table. Turning the crank causes the machine to emit a sound that initially resembles a very deep bass voice. When the crank is turned more vigorously and faster, the characteristics of the sound change too. At a certain speed, a baby’s scream is recognizable, but due to the construction of the meat grinder, it’s hard to maintain this sound. So whether this scream is audible at all depends on the installation visitors.

This work is an experiment in the context of media psychology and interactive art. Although it consists of very specific, interconnected elements, the message it conveys is determined by the experiences and backgrounds of each individual visitor.

How do you do?

Roswitha Angerer (AT), Onur Sönmez (TR)

“Living, naturally, is never easy. You continue making the gestures commanded by existence for many reasons, the first of which is habit. Dying voluntarily implies that you have recognized, even instinctively, the ridiculous character of that habit, the absence of any profound reason for living, the insane character of that daily agitation and the uselessness of suffering.” (Albert Camus – The Myth of Sisyphus)

What if you have a simple, utilitarian device, e.g.your kettle, with a reminder function that makes you question the very essence of your existence and, according to your answer, proposes a gesture, a polite way out.
The hand proposes an unpredictable life-changing experience, from possible death to a simple burn on your hand, from arrhythmic heart palpitations to violent muscle contractions.

Jason Shoe

Jaak Kaevats (EE), Onur Sönmez (TR)

Sharing quantified personal data has become a common ritual of contemporary life. Inherent human activities such as running, sleeping or eating are reduced to distilled sensory data represented by kilometers, hours or calories and shared on social networks.

The Jason Shoe experiment is carried out using a bottle of water equipped with a servo as an actuator, simulating the patterns of real human running, to deceive the widely used Nike+ running sensor. The setup produces a tweaked and adjusted alternate reality as there is no actual running involved. By finding new ways of exploiting already existing sensory interfaces, we attempt to find new thresholds of reality and investigate their interaction within the existing cultural context.

The reality is unconvincing without measured and published evidence. Noone questions the accuracy of the alternate reality as long as the objective quality of the measurement is guaranteed by a commonly accepted value system.

Made with Love

Veronika Krenn (AT)

Knitting used to conjure up a romantic image. A woman sitting by the fireside, her hands constantly moving up and down. With the act of knitting we followed our natural instincts, making warm and comfortable things for those we love. In the 1930s home-knitted clothes represented a social status. Wearing a sweater showed that the man is already taken, earns enough money that the woman can stay at home and knit and that she loves and cares about him. Industrialization, knitting machines, the increasing wool price and feminist attitudes worked together to turn knitting into an unrespectable hobby.

Can we transfer the romantic image to machine knitting?
Hugging is a form of physical intimacy. It indicates familiarity, love or friendship, a romantic exchange–just like knitting for someone. The interactive knitting installation *Made with Love* encourages visitors to hug the person next to them, to get the knitting mill to knit.

Magic Circle

Andrea Suter (CH)

The magic circle ‘theory‘ is used within game development. It represents the idea of a magic circle, which a participant is supposedly unable to leave. The theory comes from an old wives‘ tale about a chicken that is unable to leave the circle that is drawn around it.

The video piece by Andrea Suter tests the truth of the legend.

Monolith

Maša Jazbec (SI)

Participants are the subject of the Monolith. When we are confronted with the Monolith, questions arise about ourselves, our origin and about where evolution is leading us in the near future. New technologies culturally mutate our perception of the human body from a naturally self-regulating system to an artificially controlled and electronically transformed object. The installation reflects the relationship between the human, the screen and the virtual world. It presents digital technology as an invasion that has changed our culture, our existence and our perception of the world. When we enter the space of the Monolith, our image is absorbed and transformed into a digital entity, floating into the next evolutionary step. On the one hand we are confronted with the fact that human thoughts and life are being transformed by something inhuman. On the other hand evolution refers not only to a physical form, but also to a transformation of consciousness and humanity. Entry into the virtual reality is happening in real time, and we are in two worlds simultaneously. It is only the awareness that moves into the virtual world while the body remains in the real world and time.

Sound support: Ulrich Brandstätter

Morimo

Justyna Zubrycka (PL)

The project aims to provide a platform for musical expression, with an emphasis on tactile properties of sound. In addition to being heard, the human body can also perceive sounds also as haptic sensations, from subtle vibrations to shaking. Mórimo is a womb-like interface, that allows you to experience this phenomena as a sensuous aesthetic composition. The listener is immersed in acoustic waves with various frequencies, mostly at the edge of hearing.

This project was developed in the Interface Cultures program at The University of Art and Design Linz, and finalized as a diploma project at the Industrial Design Department, Academy of Fine Arts in Cracow.

Music: Miron Grzegorkiewicz (How How)

Poetry in Form of Movement

Alberto Boem (IT)

The Italian poet Giorgio Caproni said that poets are like miners who dig into the world to find a universal meaning.

In this installation visitors are invited to explore a virtual mine of sounds and words to create a personal and intimate meaning and experience.

The system presented here, which links orality and gestural performance, is an invisible and impalpable auditory interface for performing real-time sound poetry through body interaction. The environment is composed of a video sensor, which detects the movement of every part of the users’ body, and four speakers that display the sound created and controlled in real-time by the users. The sound space consists of an archive of prerecorded poetry that the users can modify and modulate through active participation with their body.

Through the exploration of the different correspondence between body and space, the users are able to create their own new sound poetry compositions.
Take it seriously, or just do it for fun!

Poo Printer

Fabrizio Lamoncha (ES)

A common idiosyncratic habit of all birds is their inevitable punk nature to shit over our most precious belongings.

This is an experiment with a group of male zebra finches. The author/captor, who has a 1984 Big Brother kind of role, provides the implementation guidelines for transforming this countercultural attitude into a marketable artsy product. The observation of this group of non-breeding birds in captivity and the experimentation with induced behaviors has been rigorously documented for this task. This project investigates in a hybrid, artistic and scientific framework the physiological, mechanical and social dynamics of birds in captivity in a simulated factory chain environment. The result is the Poo Printer, an analog generative typography printer that uses the bird poo as the particle substance in order to slowly generate the Latin alphabet characters over a large paper roll.

Synchronisis

Oliver Kellow (AU)

Synchronisis provides a meditative environment in which two participants can experience harmony by matching the breathing patterns of one another. The breathing apparatus provides feedback not from the individual, but by comparing the relative states of the two participants. Once in a reflexive pattern, the equilibrium becomes self-sustaining–a shared, intimate experience.

If the patterns are in sync, the lights pulse slowly together. Likewise, the sound slowly harmonizes to a throbbing pulse caused by natural harmonic resonance-–closely matched waveforms of similar structure.

The act of sharing breath is both a symbolic and a corporeal experience that is often found in mythology, spiritual texts and literature. It is often accredited as an ethereal agent representing the passage of soul or of an ‘essence’. Imposing conscious control on autonomous functions is also common practice in concentration and meditation exercises.

Transparent Sculpture: Passages

Daichi Misawa (JP)

Transparent Sculpture: Passages is a sound installation that includes plural sweet spots that consist of orientations from multiple directional speakers. These can send a sound to a limited and distant listening area. These plural sweet spots, which are deployed in the installation, imply the existence of a sonic structure: a transparent sculpture.

Compositions made from field recordings of passages in different areas are used as a motif for the sculpture. They include the ambience of languages, songs, weather conditions and people. The different areas correspond to the Western and the Eastern parts of the world. The ambience is a cultural and musical product that represents the aesthetics of a certain area.

By walking through and searching for the sculpture, the visitor experiences the Transparent Sculpture: Passages.

You got the Power

Nina Mengin (AT)

Water is one of the most important natural resources we have. Without it humankind is unable to survive. Water is also an important resource for global industries. Companies like Coca-Cola buy water resources for their production needs. The installation You got the power deals with the preservation of nature and poses the question whether believing in your own ability and possibility to change things is like believing in fairytales.

The installation consists of a couch, a television showing a video, a Coca-Cola can and a straw as an interaction device.

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THE BIG PICTURE – Exhibition https://ars.electronica.art/thebigpicture/en/2012/08/08/the-big-picture-exhibition/ https://ars.electronica.art/thebigpicture/en/2012/08/08/the-big-picture-exhibition/#comments Wed, 08 Aug 2012 10:00:59 +0000 https://ars.electronica.art/thebigpicture/?p=669 Do/Thu 30. 8. 10:00 – 19:00
Fr/Fri 31. 8. 10:00 – 17:30
Sa/Sat 1. 9. 10:00 – 16:30
So/Sun 2. 9. – Mo/Mon 3. 9. 10:00 – 19:00
Brucknerhaus

Datenvisualisierungsworkshop/Data Visualization Workshop with/mit SEED (US)
Fr/Fri 31. 8. 14:00 – 17:00

Führung/Guided Tour Japan Media Arts in THE BIG PICTURE mit/by Tomoe Moriyama (JP)
So/Sun 2. 9. 14:00 – 15:00

All the multifarious possibilities of visually representing people’s “Big Pictures” of the world—old ones long ago cast onto the junk heap of history and their hopeful young successors—are the subject of the featured exhibition in the Brucknerhaus that takes a wide array of conceptual approaches to the 2012 Ars Electronica Festival theme.

The earthquake in March 2011 and subsequent meltdown at the Fukushima atomic power plant fatefully changed the worldview of many Japanese. In the BIG PICTURE Exhibition, the Japan Media Arts Festival presents four prizewinning works that are more or less closely connected to the catastrophe. “micro sievert” by Jun Yoshihara, Yukihiro Ogawa, Kaoru Chono (JP) and Junko & Richard Holbrook (US) is an online visualization of the degree of radioactive contamination in the Kanto Region rendered in a way that laypeople can easily grasp.

One of the key variables on which public attention was riveted as the atomic radiation leaked into the atmosphere was the weather. “Tunagaru-TENKI” by Yoshiyuki Katayama (JP) makes its incessant change comprehensible via a monumental video that portrays the shift in the weather from August 2010 to July 2011.

Koichiro Tanaka, Eiji Tanigawa, Seiichi Saito, Masanori Sakamoto and Ken Murayama (JP) created the “Museum of Me” to depict in the form of an exhibition the fascinating dynamics of networks of personal relationships such as those on Facebook.

Nightmare or reality? “Ano-hi kara no Manga/Manga after 3.11.” are highly ambivalent cartoons by Manga artist Kotobuki Shiriagari (JP) who, as a volunteer helper in the disaster area, faced the full brunt of the deadly threat, and as a professional cartoonist for a newspaper still had to deliver chuckles galore on a daily basis.

“Syrian people know their way” (SY) is a coalition of men and women actively involved in cultural life in Syria who are using artistic means in various social media sites to support the efforts of their countrymen and -women to bring democracy to Syria. The group was honored with the Golden Nica in the Prix Ars Electronica’s Digital Communities category.

Cartoonist Hexie Farm (CN) was singled out for recognition with an Award of Distinction in the Prix Ars Electronica’s Digital Communities category for “Dark Glasses.Portrait,” a worldwide online campaign to support blind civil rights activist Chen Guangcheng, who was arrested for protesting against the brutal measures being used by government authorities to implement China’s one-child policy.

Another BIG PICTURE feature that’s also a Prix Ars Electronica prizewinner is the “Apertus Open Source Cinema” project dedicated to developing a high-performance open-source film camera.

The legendary Man in Black occupies the spotlight of the “Johnny Cash Project” by Aaron Koblin and Chris Milk (US). To realize it, hundreds of people each created their own personal Johnny Cash portrait and contributed it to this collectively produced animated music video.

Everyday Rebellion is an online platform set up by Arash and Arman Riahi (AT) to link up movements and bloggers all over the world who are using civil disobedience and nonviolence as their weapons in the struggle for peace and democracy. There are many examples to inspire site visitors to follow suit.

“Buckminster Fuller’s World Game Lab” by Enrique Guitart (AR), Thomas Thurner, Ronald Strasser and Günther Friesinger (AT) takes up the Dymaxion World Map, one of Fuller’s many ingenious inventions. It makes it possible to depict all sorts of global movements—migrations of people, shipments of goods, and other flows. Estimates and expert opinions of visitors to the BIG PICTURE Exhibition will be fed into this model to produce an hourly simulation of the development of the world.

The renowned science & technology portal Seed (US) is collaborating with visualizing.org on a collection of outstanding examples of how creatively data can be visually processed to generate really impressive BIG PICTURES.
The GeoPulse Beijing information platform developed by Michael Badics (AT), Ingrid Fischer-Schreiber (AT) and Yang Lei (CN) at the Ars Electronica Futurelab and at Tsinghua University (CN) together with cMoDA utilizes visually configured data, maps, statistics and videos to impressively get across what mobility means in Asian megalopolises.

The internet browser Global-Mind-Spirit by Manfred Litzlbauer (AT) can depict globally extant spiritual consciousness in relation to user-input search terms in the form of a map that resembles a radar screen.

Tsu-Na-Ga-Ri (Japanese: relationship), a complex, multi-part project by the Miraikan Museum (JP), fosters a new way of understanding the interrelationships at work within Earth’s ecosystems. Geo-Palette is an online tool that enables users to create world maps custom-tailored to their personal interests, and makes hundreds of themes and parameters available to do so.

Brain Art showcases prizewinners in the 2012 Brain-Art Competition that honors outstanding visualizations of brain research data. The works are by John Van Horn (US), Neda Jahanshad (US), Betty Lee (US), Daniel Margulies (US) and Alexander Schäfer (DE).

Google Street View images and Google Earth maps show the sunny side of life and the seamier side too: a pristine tropical beach and an oil spill, drug-addicted prostitutes plying their trade as well as lovers kissing amidst chaotic city life. Viewers have a big selection from which to choose.

Mishka Henner (BE) uses Google Street View photos in his artistic works. “No Man’s Land” shows street prostitutes in Italy; “Oil Fields” and “Cattle Farms” are composed of high-resolution individual images that testify to environmental exploitation and destruction.

“Paris Street View” evokes a more hopeful mood. To create it, Michael Wolf (DE) used Google to find images that capture intensely personal moments.

The Ars Electronica Archive is unveiling a new look and multimedia content online at this year’s festival. ExplorARS invites festivalgoers to take a seat at a multi-touch table and take a tour through the history of Ars Electronica via videos, stills and other material.

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Interface Cultures – Interface Cuisine https://ars.electronica.art/thebigpicture/en/2012/08/08/interface-cultures-interface-cultures/ https://ars.electronica.art/thebigpicture/en/2012/08/08/interface-cultures-interface-cultures/#comments Wed, 08 Aug 2012 09:54:50 +0000 https://ars.electronica.art/thebigpicture/?p=255 Fr/Fri 31. 8. 10:00 – 17:30
Sa/Sat 1. 9. 10:00 – 16:30
So/Sun 2. 9. – Mo/Mon 3. 9. 10:00 – 19:00
Brucknerhaus]]>
Opening Do/Thu 15:00
Do/Thu 30. 8. 10:00 – 19:00
Fr/Fri 31. 8. 10:00 – 17:30
Sa/Sat 1. 9. 10:00 – 16:30
So/Sun 2. 9. – Mo/Mon 3. 9. 10:00 – 19:00
Brucknerhaus

Inspired by the connections between art and cooking, this year’s show presented by the Linz Art University’s Interface Cultures program is entitled “Interface Cuisine.” Both cooks and creative artists take selected ingredients and combine them into creations that are familiar and exotic at the same time. The various cultures represented in this program of study are the ingredients that these undergrads have taken as their mold. In fact, the students themselves also come from different countries and cultures. The process of exchange with others results in a dynamic cultural mashup. The upshot is blending and intermingling of cultures, the outgrowths of which are unexpected connections, creative mutations and innovative interface solutions.

Curated by Christa Sommerer, Laurent Mignonneau, Martin Kaltenbrunner, Michaela Ortner, Marlene Hochrieser, Georg Russegger

Works

230312 Qrmovie

whoun / Juan Cedenilla (ES)

230312:QRmovie is an interactive installation that shows a movie made up of QR codes. The user watches how the image of a QR is transformed becoming a new image. By using a mobile phone, electronic tablet or other device for QR reading, the user can access the hyperlinks that allow him to watch the hyperlinked film in small fragments of very short duration.

A hyperlink is a reference to data, leads us from one place to another, makes us jump in space to continue reading or gives extra information about the events. It is introduced as something non-linear in the reading. But a movie is linear; one frame is always followed by another. The frames are spatially ordered, so that the viewer sees the first frame, then the second, then the third etc. 230312: QRmovie compares and contrasts the concepts ‘linear‘ and ‘non-linear‘, and transforms the non-linearity of the hyperlinks into something linear like a movie.

Ametropia

Havi Navarro (ES)

Ametropia is an interactive video installation in which a text is displayed following eye chart rules. The font size scales according to the distance between the participant and the text. When the reader goes for a closer look, the ontotypes become smaller. Any wish to fully read the text, will remain unsatisfied. Playing with sensory expectation, Ametropia aims to create a moment of reflection in the participant´s approach to art.

Budapest Farmers Hack

Peter Eszes (HU)

This project aims to initiate the use of unused gardens and to provide environmental data and give feedback to the users. In order to do this we are using open source technology to build sensors that are connected to the internet and provide 24-hour data. From the sensors the user will get data about the humidity, the temperature and the amount of light. Alarms are triggered if the humidity or the temperature is too low or too high. Additional data from the users (amount of crops, amount of work etc.) about each and every garden will provide information about the history, data visualization and which crops are will grow well. By using social networks we will connect people who would like to have a garden with people who have an unused garden. The collected data will be used to pick the right garden.

Error Stage in Five Layers

Lenka Klimesova (CZ), Maja Stefancikova (CZ)

The installation consists of four videos, which surround the visitors and communicate with them. The videos evoke a kind of theatrical scene, inspired by Aristotelian tragedy, in which the spectator finds himself/herself part of the cross-point communication. The authors have chosen a theatrical environment as a metaphor of the art scene: looking for a place at the scene in terms of authorship constitution and casting the roles–including the role of the spectator, the role of the director / the author and the role of the critic / the curator. The visitor’s catharsis, if any, is the final effect of the artwork, the spectator’s ability to perceive, enjoy and reflect the artwork. The main protagonists are the authors themselves, who comment on the process of creation and, at the same time, confront the superconscious voices that unsettle their self-confidence and creativity. The full shot and the close up are used to distinguish between the ego and superego confrontation.

Eyeverse

Chiara Esposito (IT), Maruska Polakova (CZ)

Eyeverse is a parallel universe. Its starry skies are generated on the basis of angiography photographs, reflecting pathological changes in the eyes affected by Proliferative Diabetic Retinopathy.
Eyeverse is a dynamic and changing environment. The final form into which it will evolve is unknown, and so is its duration. It is bound up with the life of one of its authors and the medical condition of her eyes–circumstances impossible to foresee.

At the exhibition visitors are invited to experience multidimensional, changing space and celestial formations of *Eyeverse*, as well as the medical images from which these originated, thus underlining the core thought of this artwork, which is transformation. Each of us has this power as individuals–the power to transform our fears. The power to turn tears into flawless, shimmering diamonds. The power to turn our deepest nightmares into beautiful smiles, images, forms or words, which might inspire others. Or to just simply make the world a more beautiful place and to let go of our fears.

File Món

Cesar Escudero (ES)

To talk about the image is to talk about meaningful surfaces, interpretable maps that represent the world.

The technical reproduction of these images is presented to us today as simple pieces of the visible, shown by means of screens via television and internet in a continuous and unstoppable flow.

Our position as a spectator puts us in a sea of information and disinformation, that causes rejection on the one hand, on the other alienation and conformity.

This project works between this insensitivity to the representation and the
predisposition to believe nothing we see.

File_món is a series of images generated on the computer desktop through the distribution of icons and files arranged over images, which are downloaded from the internet and set as wallpaper. The computer screen is used as a canvas for a critical collage. It appraises the potential of creating new images on the computer without using any image authoring software.

Fleischwolf

Ivan Petkov (BG)

Fleischwolf is an interactive sound installation in the form of a meat grinder mounted on a massive wooden table. Turning the crank causes the machine to emit a sound that initially resembles a very deep bass voice. When the crank is turned more vigorously and faster, the characteristics of the sound change too. At a certain speed, a baby’s scream is recognizable, but due to the construction of the meat grinder, it’s hard to maintain this sound. So whether this scream is audible at all depends on the installation visitors.

This work is an experiment in the context of media psychology and interactive art. Although it consists of very specific, interconnected elements, the message it conveys is determined by the experiences and backgrounds of each individual visitor.

How do you do?

Roswitha Angerer (AT), Onur Sönmez (TR)

“Living, naturally, is never easy. You continue making the gestures commanded by existence for many reasons, the first of which is habit. Dying voluntarily implies that you have recognized, even instinctively, the ridiculous character of that habit, the absence of any profound reason for living, the insane character of that daily agitation and the uselessness of suffering.” (Albert Camus – The Myth of Sisyphus)

What if you have a simple, utilitarian device, e.g.your kettle, with a reminder function that makes you question the very essence of your existence and, according to your answer, proposes a gesture, a polite way out.
The hand proposes an unpredictable life-changing experience, from possible death to a simple burn on your hand, from arrhythmic heart palpitations to violent muscle contractions.

Jason Shoe

Jaak Kaevats (EE), Onur Sönmez (TR)

Sharing quantified personal data has become a common ritual of contemporary life. Inherent human activities such as running, sleeping or eating are reduced to distilled sensory data represented by kilometers, hours or calories and shared on social networks.

The Jason Shoe experiment is carried out using a bottle of water equipped with a servo as an actuator, simulating the patterns of real human running, to deceive the widely used Nike+ running sensor. The setup produces a tweaked and adjusted alternate reality as there is no actual running involved. By finding new ways of exploiting already existing sensory interfaces, we attempt to find new thresholds of reality and investigate their interaction within the existing cultural context.

The reality is unconvincing without measured and published evidence. Noone questions the accuracy of the alternate reality as long as the objective quality of the measurement is guaranteed by a commonly accepted value system.

Made with Love

Veronika Krenn (AT)

Knitting used to conjure up a romantic image. A woman sitting by the fireside, her hands constantly moving up and down. With the act of knitting we followed our natural instincts, making warm and comfortable things for those we love. In the 1930s home-knitted clothes represented a social status. Wearing a sweater showed that the man is already taken, earns enough money that the woman can stay at home and knit and that she loves and cares about him. Industrialization, knitting machines, the increasing wool price and feminist attitudes worked together to turn knitting into an unrespectable hobby.

Can we transfer the romantic image to machine knitting?
Hugging is a form of physical intimacy. It indicates familiarity, love or friendship, a romantic exchange–just like knitting for someone. The interactive knitting installation *Made with Love* encourages visitors to hug the person next to them, to get the knitting mill to knit.

Magic Circle

Andrea Suter (CH)

The magic circle ‘theory‘ is used within game development. It represents the idea of a magic circle, which a participant is supposedly unable to leave. The theory comes from an old wives‘ tale about a chicken that is unable to leave the circle that is drawn around it.

The video piece by Andrea Suter tests the truth of the legend.

Monolith

Maša Jazbec (SI)

Participants are the subject of the Monolith. When we are confronted with the Monolith, questions arise about ourselves, our origin and about where evolution is leading us in the near future. New technologies culturally mutate our perception of the human body from a naturally self-regulating system to an artificially controlled and electronically transformed object. The installation reflects the relationship between the human, the screen and the virtual world. It presents digital technology as an invasion that has changed our culture, our existence and our perception of the world. When we enter the space of the Monolith, our image is absorbed and transformed into a digital entity, floating into the next evolutionary step. On the one hand we are confronted with the fact that human thoughts and life are being transformed by something inhuman. On the other hand evolution refers not only to a physical form, but also to a transformation of consciousness and humanity. Entry into the virtual reality is happening in real time, and we are in two worlds simultaneously. It is only the awareness that moves into the virtual world while the body remains in the real world and time.

Sound support: Ulrich Brandstätter

Morimo

Justyna Zubrycka (PL)

The project aims to provide a platform for musical expression, with an emphasis on tactile properties of sound. In addition to being heard, the human body can also perceive sounds also as haptic sensations, from subtle vibrations to shaking. Mórimo is a womb-like interface, that allows you to experience this phenomena as a sensuous aesthetic composition. The listener is immersed in acoustic waves with various frequencies, mostly at the edge of hearing.

This project was developed in the Interface Cultures program at The University of Art and Design Linz, and finalized as a diploma project at the Industrial Design Department, Academy of Fine Arts in Cracow.

Music: Miron Grzegorkiewicz (How How)

Poetry in Form of Movement

Alberto Boem (IT)

The Italian poet Giorgio Caproni said that poets are like miners who dig into the world to find a universal meaning.

In this installation visitors are invited to explore a virtual mine of sounds and words to create a personal and intimate meaning and experience.

The system presented here, which links orality and gestural performance, is an invisible and impalpable auditory interface for performing real-time sound poetry through body interaction. The environment is composed of a video sensor, which detects the movement of every part of the users’ body, and four speakers that display the sound created and controlled in real-time by the users. The sound space consists of an archive of prerecorded poetry that the users can modify and modulate through active participation with their body.

Through the exploration of the different correspondence between body and space, the users are able to create their own new sound poetry compositions.
Take it seriously, or just do it for fun!

Poo Printer

Fabrizio Lamoncha (ES)

A common idiosyncratic habit of all birds is their inevitable punk nature to shit over our most precious belongings.

This is an experiment with a group of male zebra finches. The author/captor, who has a 1984 Big Brother kind of role, provides the implementation guidelines for transforming this countercultural attitude into a marketable artsy product. The observation of this group of non-breeding birds in captivity and the experimentation with induced behaviors has been rigorously documented for this task. This project investigates in a hybrid, artistic and scientific framework the physiological, mechanical and social dynamics of birds in captivity in a simulated factory chain environment. The result is the Poo Printer, an analog generative typography printer that uses the bird poo as the particle substance in order to slowly generate the Latin alphabet characters over a large paper roll.

Synchronisis

Oliver Kellow (AU)

Synchronisis provides a meditative environment in which two participants can experience harmony by matching the breathing patterns of one another. The breathing apparatus provides feedback not from the individual, but by comparing the relative states of the two participants. Once in a reflexive pattern, the equilibrium becomes self-sustaining–a shared, intimate experience.

If the patterns are in sync, the lights pulse slowly together. Likewise, the sound slowly harmonizes to a throbbing pulse caused by natural harmonic resonance-–closely matched waveforms of similar structure.

The act of sharing breath is both a symbolic and a corporeal experience that is often found in mythology, spiritual texts and literature. It is often accredited as an ethereal agent representing the passage of soul or of an ‘essence’. Imposing conscious control on autonomous functions is also common practice in concentration and meditation exercises.

Transparent Sculpture: Passages

Daichi Misawa (JP)

Transparent Sculpture: Passages is a sound installation that includes plural sweet spots that consist of orientations from multiple directional speakers. These can send a sound to a limited and distant listening area. These plural sweet spots, which are deployed in the installation, imply the existence of a sonic structure: a transparent sculpture.

Compositions made from field recordings of passages in different areas are used as a motif for the sculpture. They include the ambience of languages, songs, weather conditions and people. The different areas correspond to the Western and the Eastern parts of the world. The ambience is a cultural and musical product that represents the aesthetics of a certain area.

By walking through and searching for the sculpture, the visitor experiences the Transparent Sculpture: Passages.

You got the Power

Nina Mengin (AT)

Water is one of the most important natural resources we have. Without it humankind is unable to survive. Water is also an important resource for global industries. Companies like Coca-Cola buy water resources for their production needs. The installation You got the power deals with the preservation of nature and poses the question whether believing in your own ability and possibility to change things is like believing in fairytales.

The installation consists of a couch, a television showing a video, a Coca-Cola can and a straw as an interaction device.

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THE BIG PICTURE Cinema – Q&A mit/with Sebastian Frisch https://ars.electronica.art/thebigpicture/en/2012/08/08/the-big-picture-cinema-qa-mitwith-sebastian-frisch/ Wed, 08 Aug 2012 08:51:13 +0000 https://ars.electronica.art/thebigpicture/?p=681 Brucknerhaus]]> Q&A mit/with Sebastian Frisch (Whisper Down The Lane / DE)
Fr/Fri 31. 8. 17:00 – 17:30
Brucknerhaus

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THE BIG PICTURE Cinema – Q&A mit/with Joe Davis (US) and Peter Sasowsky (US) https://ars.electronica.art/thebigpicture/en/2012/08/08/the-big-picture-cinema-qa-mitwith-peter-sasovsky/ Wed, 08 Aug 2012 08:48:28 +0000 https://ars.electronica.art/thebigpicture/?p=678 Brucknerhaus]]> Q&A mit/with Joe Davis (US) und/and Peter Sasowsky (Heaven + Earth + Joe Davis / US)
Sa/Sat 1. 9. 15:30 – 16:00
Brucknerhaus

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THE BIG PICTURE Cinema https://ars.electronica.art/thebigpicture/en/2012/08/08/the-big-picture-cinema/ Wed, 08 Aug 2012 08:46:51 +0000 https://ars.electronica.art/thebigpicture/?p=676 Fr/Fri 31. 8. 10:00 – 17:30
Sa/Sat 1. 9. 10:00 – 16:30
So/Sun 2. 9. – Mo/Mon 3. 9. 10:00 – 19:00
Brucknerhaus]]>
THE BIG PICTURE Cinema
Do/Thu 30. 8. 10:00 – 19:00
Fr/Fri 31. 8. 10:00 – 17:30
Sa/Sat 1. 9. 10:00 – 16:30
So/Sun 2. 9. – Mo/Mon 3. 9. 10:00 – 19:00
Brucknerhaus

Q&A mit/with Peter Sasovsky (Heaven + Earth + Joe Davis / US)
Sa/Sat 1. 9. 15:30 – 16:00
So/Sun 2. 9. 15:30 – 16:00

Q&A mit/with Sebastian Frisch (Whisper Down The Lane / DE)
Fr/Fri 31.8. 13:00 – 13:30
Sa/Sat 1. 9. 17:00 – 17:30

The BIG PICTURE Cinema screens films that feature literally inimitable images of the world, and showcase human beings whose work crosses borders in amazing and inspiring ways and brings to light new ways of seeing things in the process.

“Heaven + Earth + Joe Davis” by Peter Sasowsky (US) is a portrait of Joe Davis (US), a fascinating scientist, researcher and artist who as a matter of principle ignores all academic boundaries and seamlessly combines artistic practice with scientific work. Ars Electronica has once again honored him for an outstanding work in 2012. His experiments and achievements have included using the vaginal contractions of ballet dancers as a means of communicating with aliens in outer space, translating poetry into DNA, and creating a sculpture to save the world.

On October 10, 2010, 19,000 people in 160 countries cinematically documented episodes, events and moments in their lives and made the footage available to serve as elements of the largest collaborative film ever made. “One Day on Earth” by Kyle Ruddick (US) interweaves the tragedies and triumphs, heartbreaking conflicts and moments of love occurring simultaneously worldwide into a “Big Picture” of humankind.

In “Passage 2011,” Christian Schoen (DE) documents the wacky trans-Alpine journey of two German artists to attend the Venice Biennale. During a torturous three-week trek that was by no means short on rain and snow, Wolfgang Aichner and Thomas Huber (DE) schlepped a homemade boot on a route that included the Schlegeis Glacier at an altitude of over 3,000 meters.

In “Whisper Down the Lane,” a group of Salzburg students headed by Sebastian Frisch (DE) confront the half-truths and rumors about HIV and AIDS that circulate in many African countries. The victims of this information deficit are, above all, women and children. The film is part of a sensitive consciousness-raising campaign.

Dissatisfied with how her country’s mass media was reporting on the Arab Spring, Austrian high school student Agnes Aistleitner traveled at her own expense to Egypt to talk to people on the streets and in marketplaces, and to form her own picture of what was happening. The video she made, “State of Revolution,” garnered her the Golden Nica in the 2012 Prix Ars Electronica’s u19 category.

“This is a Recorded Message” is still a highly relevant statement critical of our consumption-oriented times. This short animated film made in 1973 by filmmaker Jean-Thomas Bédard (CA) and composer Alain Clavier (CA) is on the Big Concert Night program.

One of BIG PICTURE Cinema’s focal-point themes is the pioneering work of Canadian experimental filmmaker Arthur Lipsett (1936-86), whose meticulously edited, collage-like short films strongly influenced Stanley Kubrick, George Lucas and other great directors. “Very Nice, Very Nice” is an avant-garde work featuring brilliant interplay of photography and sound. “Trip Down Memory Lane” works with 50 years of odd headlines to create an explosive remake of the past. “21-87” focuses on the individual in a very spiritual way and is considered Lipsett’s masterpiece.

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Führung/Guided Tour Japan Media Arts in THE BIG PICTURE mit/by Tomoe Moriyama (JP) https://ars.electronica.art/thebigpicture/en/2012/08/08/fuhrungguided-tour-japan-media-arts-in-the-big-picture-mitby-tomoe-moriyama-jp/ Wed, 08 Aug 2012 08:29:50 +0000 https://ars.electronica.art/thebigpicture/?p=674 So/Sun 2. 9. 14:00 – 15:00
Brucknerhaus

Tomoe Moriyama (JP) leads through the THE BIG PICTURE – Exhibition.

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