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--------------------------------------------------------- ARS ELECTRONICA FESTIVAL 99 LIFESCIENCE Linz, Austria, September 04 - 09 http://www.aec.at/lifescience --------------------------------------------------------- > sometimes i think in my borgian symbiotic relationship with my > system it > can sense my stress and reacts back.. i have seen postings on lists > where > people speak about feeling the energy of the net when they > loggin I can completely identify w/ Melinda's comments here, and though the number of computer and web users is certainly in the minority, the gradual pervasiveness of computer-related jobs and ubiquity of email may mean that for many people their human-computer relationship will have to become something more than the good old "Man-tool" motif. I always think of McLuhan + Virilio in regards to the web. Your nervous system changes when online - not in any Cronenberg-bioport sense (not yet at least) - but through the interface and by networking oneself into it, the computer user accomodates a certain change. But this is not just serving the machine, since the the applications used are designed (ideally) to accomodate human communicative/media interactions. What goes unsaid often is how this interface also modifies the sense of the subject's body and embodiedness. The nervous system shifts into Web-speed, a network dromology, sometimes manifested as the "world wide wait" and othertimes over T1 lines. The question of course, is similar to the one Virilio brings up - that is, with increasing speed one either has to radicaly shift paradigms (based no longer on fixed objects that move but on a foundation of movement itself), or one has to face the implication that "things" will disappear because they are always moving and never where they were. This seems important because it has to do, for instance, w/ something like an online ethics, or rather an online bioethics - for example, how is an ethical standard set up in something like CU-SeeMe or video chat? Traditions of ethical theory in the West is usually based on the presence of embodied subjects - but how does this translate into online interaction? When I have students participate in CU-SeeMe or IRC chat in class, there is always this kind of video game approach, where they don't immediately relate to the other people online as real, embodied subjects - so we're talking about speed but also distance... Eugene -- ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]] bio_informatics ]]]]]]]]]]]]]]]]]]]]]]] ftp_formless_anatomy ]]]]]] ]]]]]]]]]]]]]]]]]] http://www.formless.org ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]] http://gsa.rutgers.edu/maldoror/index.html ]]]]]]]]]]]]]]]]]]]]]] maldoror@eden.rutgers.edu ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]] --------------------------------------------------------------------------- You are subscribed to the English language version of LIFESCIENCE To unsubscribe the English language version send mail to lifescience-en-request@aec.at (message text 'unsubscribe') Send contributions to lifescience@aec.at --------------------------------------------------------------------------
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