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Brucknerhaus
01.09. 10:00-11:00
Python S60 - Examples
Jurgen Scheible
Jurgen will serve a selection of examples as part of his workshop on programming mobile phones with python. Follow him on stage and continue later at the python workshop's desk. (Follow it by the Python workshop)
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Brucknerhaus
01.09. 11:00-12:00
Puredata - Cases
Hans C. Steiner, Koray Tahiroglu
Hans and Koray have collaborated online during the last two years in the creation of a teaching curriculum for universities. You can now experience it live at the Electrolobby. They will make some sound demos on stage as an invitation to join them to their work table.
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Brucknerhaus
01.09. 12:00-13:00
Openframeworks - Computer Vision
Zach Lieberman, Henrik Wrangel
Zach and Henrik will introduce us to the basics of computer vision using security cameras. Follow them through the amazing world of CCTV, digitizers, and lines of code.
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Brucknerhaus
01.09. 13:00-15:00
Simplicity Symposium
Andreas Hirsch
Follow-up discussion after the first session of the Simplicity Symposium.
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Brucknerhaus
01.09. 15:00-16:00
Arduino Sensor Lecture
Massimo Banzi
Sensor technology won't be so mysterious after unveiled by Massimo and his friends. Tones of examples and real life experiences on stage.
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Brucknerhaus
01.09. 16:00-16:30
Move
Andrew Hieronymi
„Move“ ist ein Geschicklichkeitsspiel, das nicht wie gebräuchlich mit Hilfe von Joystick oder Maus bewältigt wird, sondern mit Körpereinsatz. Die Spielfläche besteht aus einer grafisch ansprechend gestalteten Projektionsfläche am Boden. Betritt man diese, wird man zum Aviator in der virtuellen Umgebung und muss sich mit Geschicklichkeit gegen diese behaupten.
project assistant: Togo Kida supported by: UCLA
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Brucknerhaus
01.09. 16:30-17:00
Hello World and other art pieces
Yunchul Kim
“Hello, world!” is an interesting take on long- and short-lived data storage media. It uses acoustic signals to store data. A codified auditory signal (feedback) circulates in a closed system consisting of a computer, a loudspeaker, 246 meters of copper tubing and a microphone. Due to the acoustic delay in the tubing system, it’s possible to save data, whereby the rule is: the longer the copper tubing, the longer the time delay and the greater the memory capacity.
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