u19 – freestyle computing Exhibition
2007
Daniel Robinig (AT) Manuel Salzmann (AT) Matthäus Spindelböck (AT) Christof Sirk (AT) Josef Koller (AT) Manuel Eder (AT) Alexander Grasser (AT) Leonhard Hauptfeld (AT) Chen Wang (AT) Maik Groß (AT) Victoria Hohensinner (AT) Tobias Mattner (AT) Irene Szankowsky (AT) Nela Pichl (AT) Julius Paul Lugmayr (AT) Andreas Kraxberger (AT) Julia Krumbiegel (AT) Nina Leopold (AT) Richard Mayr (AT) Stefan Moser (AT) Borjana Oroz (AT) Daniel Pirngruber (AT) Katharina Pupeter (AT) Christoph Rainer (AT) Thomas Raml (AT) Nadine Roiß (AT) Hannah Schnabellehner (AT) Erik Setik (AT) Lukas Standfest (AT) Christopher Tschusch (AT) Lukas Huber (AT) Yasad Rabady (AT) Patrick Schubert (AT) Stephan Hamberger (AT) Lorenz Hammel (AT) Max Hammel (AT) Philipp Hieslmair (AT) Carina Treitinger (AT) Sanja Pekez (AT) Barbara Wallner (AT) Nina Streng (AT) Alexander Kastler (AT) Josef Meingassner (AT) Christoph Bichler (AT) Michael Wilhelm (AT) Martina Garstenauer (AT) Simone Möslinger (AT) Verena Roidinger (AT) Edith Zöserl (AT)
The tremendous potential of Austria's computerized whiz-kids comes out each year in the creative submissions to this country’s largest computer competition for young people, the Prix Ars Electronica’s u19 – freestyle computing category. You can check out the 2007 prizewinning projects in the Museum of the Future’s Simulation Lab!
VoIP-Wiki http://voipwiki.htl-klu.at/wiki (Golden Nica)
A high degree of social competence characterizes this project produced by three schoolboys from Klagenfurt in cooperation with the Province of Carinthia’s Association for the Blind. VoIP-Wiki provides very economical acoustic access to Wikipedia, the online encyclopedia. This is designed primarily to improve the quality of life of people with severely impaired vision. The interaction with the system is via telephone line. Look-up queries are input by keyboard; the output is audible.
Daniel Robinig, Manuel Salzmann, Matthäus Spindelböck
Flying Bytes (Award of Distinction)
One of two Awards of Distinction goes to “Flying Bytes” and its programmers, Christof Sirk and Josef Koller. This 3D, real-time game in the “airborne category” is based on the self-programmed open-source 3D game engine “CornerStone” that consists of 90,000 lines of code and a library of approximately 140 classes. The engine includes, among other features, tutorials that support users in programming their own games with the CornerStone engine.
Christof Sirk, Josef Koller
Incline – Tendency towards Existence (Award of Distinction)
18-year-old Manuel Eder is a recipient of an Award of Distinction for his animated work entitled “Incline – Tendency towards Existence.” The film visualizes the impressions and thoughts of a 3D figure named Kaya as she perceives flashes of input from her surroundings while going on her way through the City of Salzburg. The data for the background shots (e.g. the camera angle and the focal length) had to be coordinated with the digital camera’s values in order to produce clean compositing and realistic shadow effects.
Manuel Eder
Python Tutorial http://www.showmedo.com/videos/series?name=pythonJensFromKidsSeries (Merchandise Prize – Age 10 and Under)
In “Profi Kids,” a youth club in Vienna, Lexi, Leo and Chen collaboratively produced instructional modules to teach users how to program software with Python. A series of short videos showing both the programming steps to be carried out as well as the accompanying commentary by the three young computer freaks graphically depicts Python’s manifold application possibilities. By the way, the program’s name was inspired by the British comedy series “Monty Python.”
Alexander Grasser, Leonhard Hauptfeld, Chen Wang
Rolling Stone (Merchandise Prize – Age 11–14)
“Rolling Stone” is a jump’n’run game, the object of which is to avoid being flattened by a gigantic rolling stone. After having produced several flash animations and short films, Maik was ready to take the next step beyond two-dimensionality. And then he received A6 Commercial, a 3D game studio, as a Christmas present. This 13-year-old boy programs in a comic book style with toon-shading environments. His efforts have little in common with standard commercial models and characters, giving ample indication of their creator’s own personalized touch.
Maik Groß
Mein kleiner grüner Kaktus (Honorary Mention)
The filmmakers collaborated on the plot of this stop-motion production that utilizes plastiline modeling clay. After drawing the storyboard, it was time for some hands-on creativity, whereby conjuring up the figures and sets called for great patience and improvisational abilities on the part of the whole crew. Equipped with a camera, dedication and persistence, the four animators got to work on the photography. Then, the individual images were sequentially assembled, a soundtrack was added, and the film got a little post-processing polish.
Victoria Hohensinner, Tobias Mattner, Irene Szankowsky, Nela Pichl
Fog Painting (Honorary Mention)
Julius Lugmayr has built an object with which he can morph his feelings into light-paintings. His impressions—for instance, of objects or landscapes—are recorded and fed into the device. These are transformed into rays of light and thus make the feelings visible as light sculptures. Julius calls this mode of visualization “fog painting.” The paintbrush is replaced by a projector, light provides the colors, and the fog serves as the canvas. The feelings originate on their own.
Julius Lugmayr
Sounds of Water http://www.aec.at/wikimap (Honorary Mention)
This project primarily worked with sounds of water that these young students recorded themselves and then digitally processed. In doing so, the accent was on creativity and working as self-starters displaying individual initiative. The project was carried out at a variety of locations where water flows, collects, evaporates, freezes, etc. Part of a UNESCO project staged worldwide, “Sounds of Music” used WikiMap Linz as its online documentation, presentation and communication platform.
Andreas Kraxberger, Julia Krumbiegel, Nina Leopold, Richard Mayr, Stefan Moser, Borjana Oroz, Daniel Pirngruber, Katharina Pupeter, Christoph Rainer, Thomas Raml, Nadine Roiß, Hannah Schnabellehner, Erik Setik, Lukas Standfest, Christopher Tschusch
Lighttracker (Honorary Mention)
With “Lighttracker,” computers can ascertain the position of a light source that’s located in a field of vision being filmed by a video camera. Serving as the recording device is the video camera of an intercom system. Three Pascal programs evaluate the analog B&W video signal: program 1 turns the WAV samples into numbers in text form; program 2 works like an oscilloscope in depicting the data on-screen; and program 3 seeks the brightest spot in the image and determines the position of the light source.
Lukas Huber, Yasad Rabady, Patrick Schubert
CFE – CreARTive Flash Experiments http://www.creartive.at.tt (Honorary Mention)
“Creartive Flash Experiments” is a website that links together people who are interested in art and technology. Various experiments enable the users to produce little works of art by means of graphics, texts and webcam images. The home-brew creations are then showcased in the website’s own gallery, where online visitors can do further work on the objects. The results are collaborative artworks that can be viewed in the respective online galleries.
Stephan Hamberger
Jedi Training (Honorary Mention)
Here, you can acquire the basic knowledge and skills that are absolutely indispensable to newbies in the Jedi universe. Various short videos featuring text supplements show that Jedis are people too! This work was produced in 2005 when, according to brothers Lorenz and Max, a severe case of boredom drove them to filmmaking. It was one of these efforts that they subsequently dug out, dusted off and submitted to u19 – freestyle computing.
Lorenz Hammel, Max Hammel
we talk about nature (Honorary Mention)
This series of posters was created in conjunction with a graduation project by students at the Lambach Commercial College, and is meant to call attention to the fact that the school also offers instruction in the natural sciences. For their graphic representations of courses in biology, physics and chemistry, these young designers produced their own photographic material in which they implemented what they had learned in their studies in telecommunications and multimedia technology and design. Post-processing of the eye-catcher images was done with Adobe Photoshop.
Philipp Hieslmair, Carina Treitinger, Sanja Pekez
Unter unseren Füßen http://lwserver.ksn.at/h3spittal/projekte/proj15/ (Honorary Mention)
The number of tiny creatures living in two handfuls of dirt exceeds the human population of our planet. This part of our environment—Location: Earth—is the focus of this work by a group of middle school students from Spittal/Drau. Using a content management system, they generated a website that contains a great deal of information and a lot of hands-on activities: an earthworm song, dominos, a memory puzzle, color-in pictures, mazes, a quiz in English, a soil diploma, a listening quiz, a snail ballad, and much more.
Barbara Wallner, Nina Streng
Cowfinder GPS Locating System http://www.htl-braunau.at:81/GPSFinder (Honorary Mention)
Farmers whose herds spend the summer grazing on high Alpine pastures are often confronted by a problem in the fall when it’s time to round ‘em up and drive ‘em back home down in the valley—the cows are spread out all over the place and hard to find. One such cowboy recently approached our teacher, graduate engineer Gerhard Wolf, and asked for help. The result is Cowfinder, a GPS-based locating system that makes possible visual localization of GPS modules and thus of the herd’s transmitter-outfitted alpha cow. The data can be accessed via Internet, cellphone or handheld device.
Alexander Kastler, Josef Meingassner, Christoph Bichler, Michael Wilhelm
Kids Learn at the Computer – The Kindergarten Game http://www.klac-ks.at.tt (Honorary Mention)
This is a computer learning program for kindergarten kids who are about to begin elementary school. This is a playful way for youngsters to come to terms with their environment and to encounter educational content. This software, which was developed in cooperation with experts in the field of kindergarten pedagogy, nurtures a mode of working with the computer that displays cognizance of individual responsibility. Rudi the Caterpillar accompanies the young learners through about 50 exercises in four fields: nature, people, animals and form & color.
Martina Garstenauer, Simone Möslinger, Verena Roidinger, Edith Zöserl
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