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Prix2000
Prix 1987 - 2007

 
 
Organiser:
ORF Oberösterreich
 


HONORARY MENTION
Vienna 1402
Marcus Salzmann, Alexander Szadeczky


As an integral part of the permanent exhibition of the Museum on Judenplatz in Vienna, Nofrontiere is designingfour interactive mediatectural installations and a 3-D visualisation and animation of the medieval Jewish Quarters (ghetto) and its syna-gogue.Through illuminating selected aspects of medieval Jewish life.the mediatectural installations will create a cultural-historical context for the excavated synagogue and the exhibited archaeological finds. Each installation will be centred upon a specific conceptual world (Ideenwelt). The installations will allow visitors to make their own historical (re)discovery of the medieval ghetto through advanced interface technologies.

The project's intention is to approach the prohibition of images in Jewish culture through abstraction. It is an attempt to render things through reduction, not to narrow down the visitors' perception, but rather to bring light to their imagination. The outcome of the intense collaboration with Jewish scholars and public officials, a 12-minute visualization allows visitors to experience the urban fabric of the medieval ghetto. On a screen measuring 6 by 10 feet, viewers will make their way through the Jewish Quarter, visiting a hospital,a money-changers' place of work, a school, and will finally arrive at the medieval synagogue. From an initially rather vague idea of providing the visitors with more than just the abstract fundamentals of central themes of the exhibit, there emerged the concrete concept of utilizing state-of-the-art visualization techniques to reawaken jaded consumers of mass-media's ephemeral meanings and repetitions.The objective was not to didactically pulverize the material into easy-to-digest pablum but rather to provide the tools for the viewer to personally rediscover the realm of Viennese Jewry.
From the source reference material of simple hand sketches, roughly drawn city maps and detailed plans from the excavation site, a detailed 3-D model was meticulously generated for 320 objects, including not only the 38 buildings but every single object the visitor could experience in their passage.