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Joe Paradiso on the Interactive Art Jury
Joe Paradiso, director of MIT Media Lab, is not only specialist for responsive environments, but also composer developing musical interfaces.

Joseph Paradiso (USA) directs the MIT Media Lab's Responsive Environments Group, which explores the development and application of new sensor technologies for human-computer interfaces and intelligent spaces that create new forms of interactive experience and expression. Over the course of his career, his work has encompassed high-energy physics detectors, spacecraft control systems, electronic sensors, and electronic music instruments. He has a Ph.D. in physics from MIT and is the winner of a 2000 Discover Magazine Award for Technical Innovation for his Expressive Footwear System.

Sensor development is a common thread that has linked much of Joe Paradiso’s work. His research has concentrated on the development of sensor technologies that open new channels of interaction for human-computer interfaces, human expression, and responsive spaces. This aim has led to highly diverse applications: from a chair designed to track the gestures of a seated musician that was later used in a life-saving device for an intelligent car seat to a shoe-based interface that gives a dancer access to entirely new avenues of expression and control that is now being tested as a wearable system for interactive physical therapy.

Joe is most fascinated at the boundary where fine-grained sensing meets highly distributed, decentralized computing. Our ability to intimately blend diverse sensors with local, interconnected processing promises to usher in a new generation of intelligent materials or multimodal electronic skins, where the frontiers of electronics fabrication, sensor integration, data fusion, ad-hoc networking, and emergent computation intersect to launch a new field of sensing mechanisms with nearly biological complexity. Such work holds the potential for revolutionary applications in areas such as robotics, medical diagnostics, and smart materials.

As member of the Interactive Art Jury at Prix Ars Electronica 2003, Joe Paradiso is hoping to see projects where the quality of the interaction itself is outstanding - many pieces that look or sound beautiful can fail because the interactive element isn't properly thought through He would love to see pieces that break the mold of interactive art - that incorporate a meaningful interaction in new and exciting ways.


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21.3.2003
Ingrid Fischer

Joe Paradiso's Website
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