Ghosthouse, 2018

h.o (JP)

When we are deep in information, our consciousness escapes our body. Information windows, such as smart phones, tablets, computer displays, and televisions, become gates where our ghosts embark on their journeys.
GHOSTHOUSE is an installation where the ghosts of our consciousness gather.

After installing an app named GhostApp on your smartphone, the use of your device is reflected in the installation.

Ghosthouse, 2018 h.o (JP), Credit: vog.photo

The installation consists of robotic devices designed with an eye motif. When a remote user starts to interact with his or her smartphone, one of the robotic eyes in the installation will open and begin to look around the room. When remote interaction is complete, the robotic eye will close.

A smartphone attracts our “consciousness” while the body is left behind. Driven by information media, the innocuous “I” watches the physical body at a distance. How do we accept this gap?

Download

Currently, the android version of GhostApp is available on Google Play:
https://play.google.com/store/apps/details?id=org.howeb.ghostapp 

Credits:

Ghost App:
Hiroshi Chigira, Taizo Zushi, Emiko Ogawa, Hideaki Ogawa

GHOSEHOUSE System:
Taizo Zushi, Hiroshi Chigira

Device:
John Brumley, Naohiro Hayaishi, Takeshi Kannno

Sound:
John Brumle

Technical Direction, Concept:
Taizo Zushi, Naohiro Hayaishi

Art Direction, Concept:
Taizo Zushi, Hiroshi Chigira, Emiko Ogawa, Hideaki Ogawa