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How can human beings and computers communicate with each other without the use of a mouse or a keyboard? “With All Senses” spotlights scenarios with great promise for a future beyond the realm of computer screens and cable spaghetti. Bringing your body into play and using your voice and sense of touch give rise to new modes of interaction between the real world and digital ones. You won't believe your senses as pictures you've drawn yourself come to life and virtual objects suddenly begin to radiate heat or cold.

Ene-geometrix

What happens when air currents with different temperatures collide with one another? You experience this phenomenon daily in the form of changes in the weather. Now, Ene-geometrix lets you experiment with it yourself.
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hanahana

Air the secret of scents! Spray one of the leaf-shaped test strips with the fragrance of your choice and attach it to the installation’s vase. You’ll be surprised to see which flower blooms!
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Computer Vision

Computer Vision refers to computerized image recognition and image processing. Essentially, this means that the computer can perceive and register what’s going on around it and react appropriately. A machine’s capacity to see and recognize objects differs greatly from a human being’s sensory perception and comprehension abilities. Computer Vision constitutes a basis technology for numerous applications in the field of augmented reality and man-machine interaction. A familiar example is a turnpike toll plaza set up with computer equipment that can read the license plates of vehicles with a paid-up annual pass.
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drawn

Drawings free themselves from their captivity on paper. The user’s hand movements fill them with life. A seamless transition from simple sketch to animation characterizes Zachary Lieberman’s installation “drawn.”
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Move

Computer games suffer from a generally bad image: they’re said to turn kids into “desk potatoes” whose fingers are all that get a workout. “Move” takes a novel approach—it calls for agility and getting the player’s whole body into the game.
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The Khronos Projector

Nowadays, controls that make it easy and convenient to play films are something we take completely for granted. On a DVD player, you can record, fast-forward and reverse, or pause on an individual image. Nevertheless, it’s only been possible to view these sequences of shots in one predetermined temporal direction. Now, “Khronos Projector” makes it possible to see a film from a completely new point of view.
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The Manual Input Station

Shadow theater is a centuries-old tradition, especially in Southeast Asia. The “Manual Input Station” updates this ancient artform to the 21st century and uses it in an astounding digital media art project.
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Librovision

Mountains of books fill shelf after shelf of libraries, archives and the bookcases of private homes. Much has changed since the invention of the printing press but space requirements are still enormous. Experience the future of information dissemination at the Ars Electronica Center!
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