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16elemente
Interactive Story Play


Kunstuniversität Linz / Hauptplatz
06.09. to 11.09. from 13:30

The installation is a cylindrical space outfitted with a computer screen whose user interface can be navigated by means of a joystick. *16elemente* stages various elements of science fiction and computer games on four different levels. The centerpiece of the work consists of fragments of four novels that have been orchestrated into an audio play. The various fields on the computer screen record the stories’ main themes and make available quotations and sound material on an interactive basis. Users can also select from among lighting and texture options to customize the atmosphere.

Christine Szabo / Valentina Vuksic

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