A set of 3-D building blocks whose movements can be stored to memory and recalled. The user can assemble figures and, by moving the individual blocks, prescribe movements that the figures then repeat.
“Topobo” is not just a toy; it’s also an easy and convenient way to implement kinetic ideas and to investigate the interplay of form and movement. “Topobo” is also used by the artists for pedagogical and childrearing purposes. Here, media technology offers a playful way to experiment with latitude of movement, motion possibilities and gravity.
Prix Ars Electronica 2004, Honorary Mention Interactive Art
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