Interactive Bar

The Interactive Bar forms the natural biotope of a species of creatures that exhibits a very unique pattern of social behavior.

When someone touches the surfaces of their virtual terrarium, these digital organisms react with playful curiosity. They flock to glasses placed in their vicinity like hungry sharks and teem around everything that comes anywhere in the vicinity of their environment. But have no fear: they don’t bite. If you catch one with your fingers, it will follow your movements and you can send it on in any direction and from table to table. If you leave them alone, they’ll descend back into the depths of their digital biotope. In this way, the colorful creatures become part of a communicative game involving the users of the Interactive Bar, whereby the flow of communication extends throughout the individual terrariums and creates an interconnection among the participants.


Golan Levin

Zachary Lieberman

Horst Hörtner
Senior Executive Developer

Dietmar Offenhuber
Keyresearcher / Interactive Spaces

Christopher Lindinger
Keyresearcher / Virtual Environments

Stefan Mittlböck-Jungwirth

Martin Honzik

Erwin Reitböck

Peter Freudling

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