![]() | ||||||||||||||||||||
![]() |
|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
![]() |
![]() ARSBOXAdvanced Virtual Reality system based on commodity hardware. more![]() City PuzzleAn interactive simulation environment visualizes technological approaches that city planners and architects of the future will be working with. This installation is an expanded spin-off of “Gulliver’s World,” the Ars Electronica Center’s mixed reality environment, and uses a simple urban planning model as an example illustrating concrete application possibilities. Visitors can manipulate the various scenarios with haptic tools. more![]() Gulliver´s WorldGulliver’s World thematicizes the relationship between virtual and material reality, and the reality that is a blend of these two components.more ![]() Innovision BoardThe InnovisionBoard takes the idea of the blackboard and updates it for the Information Age. This media installation thrives on user-supplied content, and constitutes an attractive, dynamic platform for communication in the public sphere. more![]() Interactive BarThe Interactive Bar forms the natural biotope of a species of creatures that exhibits a very unique pattern of social behavior. more![]() LibroVision - Gesture Controlled Virtual BookResearch findings in the field of computer vision constitute the basis for invisible human-computer interfaces that make possible an intuitive information exchange with media. more![]() VR Flip ChartThe VR Flip Chart is a multifunctional piece of office furniture that performs a wide variety of office functions in tandem with the ARS BOX, a virtual reality system developed at the Ars Electronica Futurelab. more |
![]() |
||||||||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
© Ars Electronica Linz GmbH, info@aec.at | ![]() |