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T he research activities of the Ars Electronica
Futurelab are an integral component of the strategy formation process in
the atelier-lab’s fields of specialization. Their common denominator is
R&D in the broad context of Interaction Design.
Thus, research results that Futurelab project teams have come up with and
the approaches that they have followed are by their very nature the outgrowth
of a transdisciplinary orientation, and flow directly into prototype development
at the atelier-lab.This is also reflected in commissioned research projects. Both basic and application-oriented research are characterized by triangulation of technological, artistic and social research. Teams cross over boundaries separating discrete disciplines and thus usually chart unconventional courses to arrive at alternative approaches to solving problems. Above all in cases of crossovers and mixtures involving disciplines that are not - or not yet - established in a formal academic/institutional setting, this approach yields a particularly fruitful form of Shared Creativity and also a uniquely enhanced form of problem-solving competence. T he specific assignment and its inherent problems
determine the mix of disciplines represented in the project team and its
points of emphasis. For the “Instar”
project, the technological approach was derived from the commissioning
client’s aim to avoid directing the motorist’s attention away from the
flow of traffic while his/her vehicle’s
navigation system is delivering visual and acoustic routing instructions,
but rather to utilize a Mixed Reality application to literally blend this
process into the familiar orientation procedures drivers normally use.
“Apparition”,
despite its highly innovative integration of interactive sensor & tracking
technology, was primarily motivated by artistic research. In 2004, the creative
implementation of leading-edge technological developments in dance theater
laid the foundation for the establishment of novel practices in the performance
of works on the stage and the definition of a new genre. “Motionscapes”
addresses a social issue: integrating and providing therapy for people
with central nervous system disorders. Interactive environments enable those
afflicted- above all, children - to recognize and learn the effects of their
own movements on their surroundings by means of audiovisual feedback-loop-based
applications that are custom-tailored to the nature of the individual’s
specific disorder and that activate the patient to consciously control
his/her movements.T “Transfer”
, on the other hand, is a research project targeting the innovation needs
of regional small & mid-sized companies. In the framework of Austria's
REGplus structural development program, the Ars Electronica Futurelab was
recognized as a so-called impulse center and assigned the task of establishing
stronger links between R&D and the regional economy and, on the basis of an
empirical survey of local needs, carrying out projects to strengthen the
innovativeness and competitiveness of small & mid-sized companies in Upper
Austria. What has come out of this has been both R&D for companies and company
networks as well as targeted training courses and workshops for the transfer
of specific know-how (Consulting).
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