In the first panel “Art Science: From Vision to Practice” Prof. Hiroshi Ishii from MIT Media Lab’s Tangible Media Group will lead the discussion about the transdisciplinary nature of creative work that crosses art, design, science and technology.
Dreamality is a 3D real-time computer-generated, interactive virtual environment. In this project, users can move through surreal dream worlds and manipulate objects contained in them through various interactions.
The project MIRROR OF MINDS is a video installation with hidden content that can be accessed by interaction with the viewer.
“expACT” is an interactive experimental project with a focus on media pedagogics. Through cooperation it facilitates a new way of learning programming interactively.
Students and artists were invited to discuss the topic of avatars and to create their own representations, whether in 3D space or on paper.
In the installation “Am seidenen Faden” illustrations come to life with the help of augmented reality (AR).
“Hanging Drawbot” is a drawing robot that sketches lines self-sufficiently and algorithmically.
Inspired by H.P. Lovecraft’s short story “The Call of Cthulhu”, “Call of Cthulhu” is an experimental digital comic that aims to explore the boundaries of visual storytelling.
“Light Shifting Display” is a transformable lighting display that presents real-time information in an ambient manner.