Deep Space 8K: Cinematic Rendering—Dissecting Theatre of the Future

Thu 8 September 2016, 11AM-11:30AM
Fri 9 September 2016, 5PM-5:30PM
Sat 10 September 2016, 5:30PM-6PM
Sun 11 September 2016, 11AM-11:30AM
Mon 12 September 2016, 3:30PM-4PM
Ars Electronica Center
Credit: Martin Hieslmair

Considering how computer tomography (CT) makes it possible to look inside the human body without resorting to a scalpel is actually quite fascinating in its own right, but the app Cinematic Rendering at the Deep Space 8K takes the teaching of the anatomy of the human body to the next Level.

Cinematic Rendering is a completely new way to learn anatomy. For the first time, anatomy studies feature living human bodies. What we display here are data sets derived from examinations using computer tomography (CT) and magnetic resonance imaging (MRI). In Deep Space 8K, these data sets can be screened three-dimensionally in extraordinary detail on huge projection surfaces. About two years ago, Siemens Healthineers began developing this software at Princeton. The idea for it came from the animated film industry. The aim was to develop a program that could depict medical imaging data from CT and MR scans as photorealistically as computer animations produced in a Hollywood studio. This is the reasoning behind the Name Cinematic Rendering. Nevertheless, this program is still just a prototype and it will be a while until it is authorized for commercial use. But in the meantime, in Prof. Franz Fellner’s view, Deep Space 8K fits perfectly as a dissecting theater of the future, which makes it possible to show real human anatomy as it has never been seen before.

Credits: Prim. Univ.-Prof. Dr. Franz Fellner (AT) of Kepler University Hospital and Klaus Engel (DE) of Siemens Healthineers present this new way of teaching the anatomy of the human body with fascinating new forms of three-dimensional anatomical visualizations that deliver photorealistic images of the human body.