Deep Space

Deep Space 8K: Making of

As much sophisticated knowhow on the part of Ars Electronica Futurelab engineers went into the conception of Deep Space 8K as high-performance technology went into that concept’s execution.

Deep Space 8K: The Soul of the Cube

The Soul of the Cube (SOTC) is a virtual being, an abstract creature that is visible in between applications, it is both a “host” and the inner self of its complex infrastructure.

Deep Space 8K: White Point

*White Point* is based on the premise that the observer is situated in the vanishing point. Visitors thus seem to move into the center of the light inside this single pixel

Deep Space 8K: TIME OUT

All three works are takes on “cooperative aesthetics” in which visitors to Deep Space 8K explore the changes their own movements bring about in the displayed projections and, in some instances, on the acoustic level too.

Deep Space 8K: GameSpace

GameSpace turns the Ars Electronica Center’s Deep Space 8K into an interactive multiplayer gaming arena.

Deep Space 8K: Timelapse

Combining highly detailed, fast-forward motion pictures with the extraordinarily high degree of resolution in Deep Space 8K opens our eyes to everyday events that we’ve never seen in this form before.

Deep Space 8K: Post Refugee City

*Post Refugee City* records the realities of everyday life in a refugee camp—in this case, Al Zaatari in Jordan—and represents an effort to find new ways to deal with such modern-day mass migration.

Deep Space 8K: What Does Peace Look Like?

The Alfred Fried Photography Award is more than just a photo contest; it’s the world’s only competition that asks entrants to visually answer the question of what peace looks like.